People have been asking about the EMS and how it changes in the Extended Cut DLC.
The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings. Playing multiplayer is just one component is a sea of variables that can affect your ending. If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through. Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.
Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.
smilie
EDIT: Moderator adding a post from Michael Gamble - 6/25/12 -
Michael Gamble wrote...
If you replay (as suggested) from
before the attack on Cerberus Base, i believe the required EMS is ~3100
to see all the scenes. That should allow you to see everything even
without MP (6200 Assets@ 50% readiness rating)
That should answer the question on the thread.