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Man braucht einen Publisher für WiiWare? Ich dachte, man spart sich durch WiiWare das Gedänse wie Verpackung, Medium... und eben den Publisher. Wieso braucht man jetzt doch einen?
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Man braucht keinen Publisher. Aber WiiWare-Titel können einen Publisher haben. Kommt eben darauf an, ob den Entwicklern möglicher Profit oder Risikominimierung wichtiger ist, und ob sie überhaupt in der Lage sind, die Entwicklung und Veröffentlichung eines Titels selbst zu finanzieren.Man braucht einen Publisher für WiiWare? Ich dachte, man spart sich durch WiiWare das Gedänse wie Verpackung, Medium... und eben den Publisher. Wieso braucht man jetzt doch einen?
Man braucht keinen Publisher. Aber WiiWare-Titel können einen Publisher haben. Kommt eben darauf an, ob den Entwicklern möglicher Profit oder Risikominimierung wichtiger ist, und ob sie überhaupt in der Lage sind, die Entwicklung und Veröffentlichung eines Titels selbst zu finanzieren.
Nach World of Goo, Cave Story und Night ein weiteres Beispiel für Nintendos Bemühungen um Indies: Sie selbst haben Edmund McMillen (Gish) gebeten, eine Wii-Fassung von Super Meat Boy zu entwickeln. Und auch ein Developers Voice-Video mit ihm gedreht, das demnächst im Nintendo Channel zu finden sein dürfte. Außerdem gab's in einem aktuellen Interview noch mehr Infos:
http://www.escapistmagazine.com/art...-ed/5931-Indie-Queue-Meat-Boy-Gets-Supersized
- Aether was originally slated to hit WiiWare, but project hurdles proved too difficult to overcome
- Nintendo was the one that requested Meat Boy to be brought to WiiWare
- level design features Side-scrolling areas, full-screen levels, and boss fights
- 100 levels including hidden areas, warps, and an expert chapter to be unlocked
- Co-op, versus and a four-player party mode are being worked on
- level editor being considered
- 12 indie devs have given blessing to include their game characters as unlockable players in multiplayer modes. Youll have to collect Band-Aids throughout the game to unlock them
- hoping to have work completed on PC and WiiWare versions by the end of the year
Und ein erster Screenshot der WiiWare-Fassung:
Links WiiWare, rechts der ursprüngliche Flash-Prototyp.
Sieht nice aus.
Aber was mich richtig stört an Wiiware ist, dass man echt nicht weiß, wann etwas rauskommt. Soweit ich informiert bin, wissen die Entwickler das selbst nicht und müssen Nintendo überlassen, wann sie das Game auf Wiiware bringen, oder?
Warum machen sie es nicht wie bei PSN oder XBLA? Mit festen Releaseterminen und Releaselisten? Es gehen so einige Spiele an mir vorbei und irgendwie kommen meist wenig Infos raus. Erst 1 Woche bevor nen Spiel rauskommt, weiß man das meiste...
Und das, obwohl einige nette Projekte ja in Arbeit sind.
Warum ändert N nicht einfach das "Infomodell" bei Wiiware?
BONSAI BARBER (FROM NINTENDO)
The village residents are hungry for the latest in foliage fashion and it's up to you - the new barber - to fix them up. Use the tools of your trade: scissors, clippers, spray can and more in this humorous, first-of-its-kind "first-person-groomer" game.
CAVE STORY (FROM NICALIS)
Cave Story is an action-adventure game overflowing with unmatched charm and character. Cave Story takes you into a unique world where a curious race of innocent rabbit-like creatures, called Mimigas, run free. Your task is to learn the origins of this world’s power and stop a delusional villain to save the Mimiga!
COLORZ (FROM EXKEE)
ColorZ is an original action/puzzle game that takes place in an alternate reality full of round and colourful elements. A terrible event disturbs the citizens; a new virus has polluted the universe and created thousands of microbes. You must drive your UFO friends through the microbes - absorbing them and cleaning all the different planets as you go.
CRYSTAL DEFENDERS™ R1 (FROM SQUARE ENIX CO., LTD.)
Crystal Defenders™ R1 is a tower defence simulation game in which players deploy characters from the FINAL FANTASY TACTICS® series onto a variety of different maps to battle wave after wave of encroaching monsters.
ICARIAN: KINDRED SPIRITS™ (FROM OVER THE TOP GAMES)
In ICARIAN: KINDRED SPIRITS™, Nyx, an enigmatic winged girl, descends from heaven in search of her missing friend Icarus. Use your hand movements and the Wii Remote to raise Nyx, flap her wings and fly over awesome ancient Greece scenery.
LIT (FROM WAYFORWARD TECHNOLOGIES)
LIT is a 3D horror action puzzle game that follows Jake, a typical apathetic teenager, who’s trapped in his high school when it’s overrun by dark creatures. Players must guide Jake through 30 unique classrooms, using the available light sources to create paths to each exit. The goal is to reunite Jake with his girlfriend Rachael, who’s also trapped in the school and calls Jake from time to time on the school’s phone system. Stay in the light and Jake’s safe. Step into the darkness and he’s pulled under.
OVERTURN: MECHA WARS (FROM STUDIOZAN AND GAMEBRIDGE)
OVERTURN: Mecha Wars is a tournament-based game where two challengers go head to head within closed battle fields. Contestants control futurist machines that are equipped with a host of 19 high tech weapons. The aim of the game is to blast your opponent using your available weapons, while trying to avoid their incoming attacks and be the last one standing.
ROBOCALYPSE™ - BEAVER DEFENSE (FROM VOGSTER ENTERTAINMENT)
Robocalypse™ - Beaver Defense offers madcap weaponry and uproarious destruction in a tower defense style game. Set in a world of wise-cracking, battling robots, players must create and strategically position static and mobile defences to stop the waves of enemies that are intent on destroying their HQ.
SPACEBALL: REVOLUTION (FROM VIRTUAL TOYS)
Fight your way through fifteen challenging levels in which you’ll have to reconstruct impossible shapes by shooting energy balls. Race against the clock and avoid enemy defences to complete the pattern. Spaceball: Revolution will push your ability and concentration to the limit. Are you brave enough to take up the challenge?
SQUIBS ARCADE (FROM ALTEN8 LIMITED)
SQUIBS ARCADE is a collection of games, which initially were based on the old style of LCD games. Alten8 Limited distilled the gameplay to its most fundamental form, and re-imagined them with the style and passion of the classic LCD games. The titles within SQUIBS ARCADE are – Clown, Gun Cogs, Crowd Wader, Button Basher, Fantasy Turn Base, Call of Honour, Jack-a-motor, Lots of Levelling, Cardboard Axel Mush, We're Fat, and Regret the Fist.
SWORDS & SOLDIERS (FROM RONIMO GAMES)
Swords & Soldiers is the first side-scrolling strategy game on Wii, allowing for a clear overview of the battlefield, coupled with accessible and deep gameplay. Players can choose from three powerful and unique factions as they let loose their armies and cast awesome spells to destroy the enemies' castle.
WATER WARFARE (FROM HUDSON SOFT CO. LTD.)
Water Warfare is a fast-paced non-violent game, where players can run around playgrounds and beaches soaking each other with squirt guns. With different types of weapons, bonus items, and offline and online multiplayer, there’s tons of squirt gun fun to be had!
http://www.nintendo.co.uk/NOE/en_GB/news/2008/wiiware__nintendo_dsiware_media_summit_12259.html
Das WiiWare Lineup ist wirklich klasse
Mal ganz davon abgesehen das Bubble Bobble Plus!, Rainbow Islands: Towering und vor allem Bit.Trip:Beat nicht genannt werden, kann man es wirklich noch 'klasse' nennen. Wobei ich mir wohl keins der 12 Spiele kaufen werde.
Oder auch kein FF4 the After Years :-D
Du holst dir netmal Cave Story ?