From Engadget:
The only game I was able to test was a physical version of The Legend of Zelda: Breath of the Wild. It felt a bit odd plugging a cartridge into a flagship Nintendo console once again -- I thought I was done with that in the '90s. I got over that initial weirdness when I remembered why solid-state media can be so great. Zelda launched in around five seconds, and there wasn't any lengthy install process to sit through. Yes, that's technically the same experience we had decades ago, but it seems almost utopian after the long installations and loading screens I'm used to from the Xbox One and PlayStation 4.
I can't say much about Breath of the Wild yet, but I can confirm that it is very much a Zelda game, albeit one that doesn't look like anything you've seen before.
Notably, it also performed a lot better than it did at preview events, where I noticed stuttering and occasional slowdown while it was connected to the dock. I wasn't expecting much from the Switch's graphical capabilities, but there are plenty of moments where Breath of the Wild is just strikingly beautiful.
The game worked equally well in TV and portable modes, and I never had any issues switching between them. And if you were wondering how much portable Zelda you'll be able to play at once, I've got a disappointing answer: 2.5 hours. That's not a huge deal if you're gaming around the house, but if you're going on a long trip you'll want to consider some backup power options (luckily the Switch can charge over any USB-C cable).[/B]