So, nächste sinnvolle Homebrewentwiclung.
Wenn dann später auch noch Move Unterstützt wird und es mit den nicht Sony SDK kompiliert werden kann, wäre es super.
Wenn dann später auch noch Move Unterstützt wird und es mit den nicht Sony SDK kompiliert werden kann, wäre es super.
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lousyphreak has announced his work on the ScummVM port for PS3 and the development on the project is looking good right now. I don’t know much abut ScummVM, but it was quite known with games such as the Monkey Island series, Day of the Tentacle, and Sam & Max. It also has been port to Jailbroken iPhone, PS2, Wii, PSP and lots of other platforms. Well, this will be a good addition to our growing list of homebrews in PS3 Jailbreak scene. Here, you can read what lousyphreak has wrote when announcing his PS3 project for ScummVM.
Hi,
I am currently working on a ScummVM port for the PS3, much of it already works, but there are still some points which need fixing.
What works:
.) Maniac Mansion is playable (tested for 5 minutes)
What doesn’t:
I have only tried a handful of games, this list is by far not complete
.) You will get corrupted palettes in most games
.) Many games will have an invisible cursor
.) Sound is not yet implemented
.) Curse of Monkey Island does not play videos
.) Beneath a Steel Sky crashes during the intro
The Source is located at http://github.com/lousyphreak/scummvm-ps3
it builds with the leaked 1.92 SDK, no .pkg yet, it needs to be launched via the homebrew mode of Gaia Manager (the only one i tested it with)