Neues Interview mit der Famitsu:
http://www.valhallagamestudios.com/en/2014/09/thought-2014-09.html
Es ist u.A. auch die Rede von deutlichen Verbesserungen an Animationen, Gameplay, etc. seit der E3-Version. Ich freu mich weiterhin drauf
Ist ein nettes Interview, nicht wirklich viel neues, aber trotzdem lesenswert. Hier ein paar Ausschnitte:
....TI: The story hasn't changed a bit. We actually spent more than two years to create these world settings and character settings, so in that sense, you can say my style of creation has changed.
......TI: Yeah, his name's Ivan, and he's the protagonist of the game. I've been making this game together with Mr. Yamagami of Nintendo for a while now, and one day he came to me with this really burning intensity. He asked me, "Why aren't you showing off the Valhalla spirit?! Why don't you really show what Japanese developers can do?!" So I asked him, "Can we get away with that? Can we push it that far?!" He replied, "Of course! Otherwise what's the point of us working together?!" His words really lit a fire under us, leading to the creation of Ivan, the protagonist, and the in-game music.
His words were really inspiring to me. And I have my own take on ninja - I told myself, "Alright, let's do this!!"
But remember that what was shown in the trailer is only just one small part - we've poured our identity into every part of this game. Since E3, we've made major improvements in every area, from graphics to animations to playability. I know there will be some reactions like "what the hell is this?" But for now, we'll just keep charging straight ahead!
.......TI: This is a game to be kept up and operating for a long time. Therefore, its release is not the goal of this game, but rather its starting point. We have partnered with Softgear (a Tokyo company specializing in online gaming) to run the online portion and they are real professionals in this field. Valhalla, Nintendo and Softgear will continue to combine our strengths to operate this game going forward into the future.
We are planning to put out content updates and we want to continue to have fun developing, working with our players toward a new frontier. I'll be joining the game too, so if you see me online, please go easy on me. (laugh)