Fanti
L18: Pre Master
- Seit
- 28 Jun 2006
- Beiträge
- 15.061
From Voxel Brazil - 91/100
"If you like mysteries and loved the cryptic marketing campaign that Kojima alone can craft, leave this review right now and dive headfirst into the unknown. You see, that's where a huge part of the game's charm resides: having an ultmost personal experience and expect to be surprised"
Zusammenfassung aus dem Test:
- Kojima did it: Make delivers is fun.... played for 50 hours and is very 'comfy' to deliver packages.
- Combat started after 5-6 hours in the game, but it's not the focus.
- Stealth is really good.
- Memorable boss fights, but wanted more.
- He thinks that the multiplayer is creating a new genre. A step ahead from souls multiplayer.
- Spent 10 hours just creating "a better world" (roads, etc). It's fun to mold this world.
- Original story and well made.
- Graphics are a sneak peek at next-gen.
- Didn't like the pacing.
- Empty open-world.
Main quote:
"Death Stranding is not a revolutionary game, but it sets up an unpublished picture with old pieces and brings a freshness of creativity to the market."
"If you like mysteries and loved the cryptic marketing campaign that Kojima alone can craft, leave this review right now and dive headfirst into the unknown. You see, that's where a huge part of the game's charm resides: having an ultmost personal experience and expect to be surprised"
Zusammenfassung aus dem Test:
- Kojima did it: Make delivers is fun.... played for 50 hours and is very 'comfy' to deliver packages.
- Combat started after 5-6 hours in the game, but it's not the focus.
- Stealth is really good.
- Memorable boss fights, but wanted more.
- He thinks that the multiplayer is creating a new genre. A step ahead from souls multiplayer.
- Spent 10 hours just creating "a better world" (roads, etc). It's fun to mold this world.
- Original story and well made.
- Graphics are a sneak peek at next-gen.
- Didn't like the pacing.
- Empty open-world.
Main quote:
"Death Stranding is not a revolutionary game, but it sets up an unpublished picture with old pieces and brings a freshness of creativity to the market."