PS4/PS5/XOne/XSeries/PC Cyberpunk 2077

Hinweis
Benutzt bitte ab sofort zum Diskutieren der Investorenklage den folgenden Thread im Businessbereich:
https://forums.consolewars.de/threa...gen-im-gamingbereich-cybergrooming-usw.71343/

Hier sollte sich die Diskussion mehr um das Spielerlebnis selber drehen.
Cyberpunk 2077: Fahrzeuge kann man wie Plötze zu sich teleportieren
Manche Dinge übertragen sich dann doch von The Witcher 3 rüber zu Cyberpunk 2077. Zum Beispiel der Umgang mit Auto, Motorrad oder - im Fall von Geralt - Pferdchen.
 
Ich warte mit dem Grafikkartenkauf, bis die unausweichliche RTX 2077 special edition erscheint :D
 
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ZDF Heute Show xD

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Cyberpunk 2077 won't shy away from sexuality. There's options to have female voice with male body, male voice with female body, different body types, romances and nudity!
Interviewer: How much do you deal with sexuality in 2077? As a European developer you’re likely to be a lot less puritanical about such things than an American company. They were implying last year that there is a lot of nudity in the game…

Lead Quest Designer: [laughs] Yes, a lot. But this is a game for mature players and the maturity is there in all kinds of ways, from the philosophical background of the game to the topics of the game, and also the sexuality is there as well. As a player you can pick the different body types for yourself, you can pick the different voice that you have. So you can… say you have a female voice but match it with a male body. And then you define how other characters perceive you. So basically, how they address you.

Interviewer: Do you mean pronouns?

Lead Quest Designer: It’s not exactly that but it gives you that effect. So you’re basically deciding how you define yourself. And in the game the romance and sexuality, it’s really present. Because we are sexual beings, that’s obvious.

Interviewer: It’s not obvious in games. There’s almost no sexuality in games.

Lead Quest Designer: We are CD Projekt, so it’s obvious to us. [laughs] Sexuality was very present in The Witcher games and I think here it’s even more present, but I think here we are a bit more mature because we are allowing the player to craft their own character a bit more. And also, in the customisation screen, if you want to have stronger female features on your male character you can do it. If you want to have male features on a female character you can do it. If you want to be a character that is less easy to define you can also do it. So it’s really up to the player as to what they want to do.


Interview geht noch viel länger:



Edit:
GC: Can you give an idea of how long it would take to get through the whole game if you only did the story missions?

PS: The problem with that question is that we are wondering that ourselves! [laughs] Because when we tried to judge The Witcher we completely misread it. We thought The Witcher was going to be way shorter than it turned out to be. Because we’re crazy, we’re always just packing so much stuff in and it turns out to be way too big. [laughs] But the problem with this game is the vertical exploration in the city. The second thing is the cars and the motorcycles, the non-linearity in the gameplay, the fact that you can play stealthily, and the fact that you can play with not killing anybody. And the fact that you can just go all guns blazing. They take completely different times. Add in all the side missions and the time adds up and gives you a completely different number. So the problem we have right now is that it’s really hard to tell [how long it is]. We’re trying not to be quite as crazy with the main story as with The Witcher, because people were complaining that we were a bit too long and that the main story did start to drag a bit. So we’re trying to make this a bit tighter.

lol
 
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Der Hexer hätte meiner Meinung nach gar nicht lang genug sein können! Ich war richtig traurig als ich das Ende des letzten DLC gesehen habe weil ich trotz 170 Std gerne noch weitere 200 in der Welt verbracht hätte :smoke:

True True True !
Alleine die nebenmissionen waren besser als die meisten hauptmissionen anderer games :banderas:
 
Der Hexer hätte meiner Meinung nach gar nicht lang genug sein können! Ich war richtig traurig als ich das Ende des letzten DLC gesehen habe weil ich trotz 170 Std gerne noch weitere 200 in der Welt verbracht hätte :smoke:
Ich hab sogar knapp 270 Std. mitm guten Gerald verbracht. Es haben sich auch keinerlei Ermüdungserscheinungen eingeschlichen, dass gab in der Form bei keinem anderen Spiel bei mir und das bei knapp 30 Jahren Gaming-Vita :alt:
 
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