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Nintendo on Wii Message Board, Play History revealed
27 Sep 2006 - Nintendo's Satoru Iwata and company discuss the Wii Message Board in-depth and reveal a new feature of the console.
In the latest part of a series of interviews, members of the Wii development team at Nintendo in Japan have discussed the birthing of the Wii's Message Board - a unique element that they envision members of the whole family becoming attached to - and they've revealed an interesting statistical feature, called the Play History.
Unlike the Wii Channels, the Message Board is a console-wide feature, which is aimed at collecting "Memories over time, recording what different family members have done," said Nintendo President Satoru Iwata. Tamaki, who was heavily involved with its creation, said, "I envision the Message Board helping everyone in the family communicate with each other. These days, because everyone is so busy, it is becoming more and more difficult for people to take the time to sit around the table and chat."
Combined with date sorting and calendar integration, the Message Board will enable interaction with games, and, for example, "If you're playing Animal Crossing, a message like Concert next Saturday in town will automatically be posted on the Message Board," said Tamaki.
Continuing, Tamaki said that once connected to the internet, friends could become involved in the Message Board experience, provided that both parties register one another - just as with the Nintendo DS friends code system. Details that could be shared could relate to recent purchases, explained Tamaki. "Let's say someone buys a new game. When they switch on their console, a question could appear on the screen: "Do you want to let your friends know you have bought this game?" If you select "Yes", the message "X has bought the game Y!" will pop up on your friends' Message Boards." He added that such elements are still to be finalised.
Aoyama, another team member, insisted that the Wii Message Board is more simplistic than email. "We hope it will allow a relaxed style of interaction, allowing the user to feel that there are other people out there, connected to the net." He added, however, "Users can exchange game data or screenshots. E-mail messages can also be exchanged between mobile phones and Wii."
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The Play History is another new feature offered by the Wii, and refers to the console's ability to keep track of, obviously, what games have been played and for how long. Originally, Iwata himself pitched the "Outlandish suggestion" of offering parents the option of setting the console to automatically turn off after a set amount of time, but technically, the idea was not feasible.
Instead, the Play History was birthed, and the data collected is unable to be deleted and can be viewed by parents. More excitingly, "It's just really fun for users to be able to see the record of how long they played," said Iwata. "In the future, we could make it possible to plot on a graph how much you've played. Also, with users' cooperation, we could compile data on which game was the most played that year."
Iwata concluded the discussion by revealing his personal surprise at the result of the Wii. "I would say that in all honesty I did not expect to see the hopes that I had for Wii in the beginning so fully realised in the finished product," he said. "I can hardly wait to see how people respond to the console. I don't mean whether they like it or not; I mean it in the sense of wondering what uses people are going to find for Wii. I think we've really come up with something pretty special."
Aussie Nintendo
Man das ist ein sehr erfreuliche Nachricht, so werden die Frendlist ganz einfach aktualisiert usw.....