Birdie
L20: Enlightened
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- 21 Jun 2007
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CD Projekt Red gab jetzt bekannt, dass man für The Witcher 3 den DLC New Game Plus veröffentlicht hat.
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Mit Gwint bin ich noch nicht warm geworden. Stattdessen vermisse ich dice poker.
Die Skellige Inseln ...
Nach dem ganzen Stadtgewusel sehr chillig und wohltuend
Finde auch den novigrad Part am schlechtesten. Hat irgendwie nur noch genervt nach zeit. Velen und skellige fand ich auch von der Atmo viel besser.
Das Spiel ist einfach zu geil ...
Jepp, ziemlich sicher verbuggt. Benutzt du Axii während du kämpfst? Falls ja, versuch' es mal ohne. Alternativ:
Sobald Roche und Ves dich retten, renne einfach vor zur Barriere, warte nicht auf Roche und ignoriere die Soldaten auf dem Weg dorthin. Kümmere dich nur am Ende um die Typen mit Schild. Das sollte funktionieren.
The Witcher 3 sold six million in six weeks
Hey Gamers!
Time does fly! These few months since launch passed faster than you can say potestaquisitor. We’ve been hard at work delivering you new content, fixing what needed to be fixed, and secretly plotting how to rock this boat we call the RPG genre even more. We’ve just concluded our shareholder conference where we announced that The Witcher 3: Wild Hunt family got a bit bigger -- we sold over 6 million copies of the game in six weeks since launch. Worry not, I won’t discuss any financial stuff here. I would, however, like to give you some insight on what that means to us as game creators.
One could think we have six million reasons to be happy and that’s it. We do, but that number is also a big responsibility and I want everyone to know that we, as a studio, realize that. For us, all your high praise, all the positive reviews, are also an obligation -- we’ve made a really good game but there’s still a long road ahead of us. Everyone here in CD PROJEKT RED is really attached to their work and how you, the gamers, perceive it. RED is full of artists, wild dreamers and people crazy about what they do (and sometimes just plain crazy). We lose sleep over that particular colour the sun has when it sets over Velen, and argue over arranging the furniture in a house the majority of gamers will probably never see. We’re not the kind of people who are easily satisfied and we always strive for more. I’d like you to know that.
Yes, six million copies is a great achievement for a company making RPGs, but this business is not only about that. If our games are a gallery of sound, picture and text - you are the visitors of this gallery. To an artist, there’s no sweeter sight than people enjoying their work. That’s why, in the name of all the devs in the studio, I’d like to say thanks to each and every one of you.
Thanks!
Adam Badowski,
Head of Studio
CD PROJEKT RED
Na, wer hat hier noch gleich über die VKZ geunkt? So verdient
http://forums.cdprojektred.com/threads/56931-An-Open-Letter-from-Head-of-CD-PROJEKT-RED