Ja, es hat geklappt. :) Bin einfach so schnell wie möglich durchgerannt, dabei hatte ich eigentlich richtig Glück, dass ich nicht auf so viele Seelenfresser gestoßen bin. Leider bin ich nach der Infektion nicht im Dschungel gelandet, sondern im Verlies bei dem alten Mann. xD Naja ich hab ein paar Bücher un Lampen mitgenommen und wollte etwas weiter nach unten gehen, dann ist auf einmal der Dungeon Guardian gekommen und ich war tot. Hab nen richtigen Schrecken davon bekommen. Das Ding taucht aus dem nichts aus ... jetzt weiß ich, dass ich den alten Mann vor dem Verlies erstmal erledigen muss ... was aber sicherlich nich eine Weile dauert, da ich bis jetzt noch keinen Boss besiegt habe ...
 
Ich hab Rocket Boots! :aargh: Erst gar nicht gemerkt. War wirklich enttäuscht und sehe auf einmal im Inventar die Schuhe. :)

Wieso kann man allerdings nur so kurz fliegen? Manche zehren doch direkt vom Mana?
 
Das wurde mit dem letzten Update geändert. Die brauchen jetzt kein Mana mehr, sondern haben einen unsichtbaren Counter von einer Sekunde eingebaut, der zurückgesetzt wird sobald man den Boden berührt.
 
Habe Skeletor besiegt und das Dungeon geplündert und bin jetzt irgendwie ziellos :-/.

Mal schauen, was ich jetzt noch so machen kann. Vielleicht noch ne bessere Rüstung schmieden? Habe ja nur das Jungle Set.
 
Mir ist was ganz blödes passiert. Ich hab meinen PC aufgeräumt und meine Welt gelöscht. Jetzt saß ich bis jetzt davor und hab versucht, es wieder zurückzubekommen. Hat auch geklappt. Meine Welt ist wieder vorhanden, mein Character ist leider tot... Wenigstens die Welt. 120 Stunden nicht umsonst. Für die Items werde ich wohl cheaten, um alles wieder auf den alten Stand zu bringen. Zumindest für die Rocket Boots und für Magic Missile bzw. auch für den Lichtorb. Die Junglerüstung könnte ich mir eigentlich nochmal so zulegen. Ist halt schade um die Diamanten. Aber hab ja genug. Oh Mann, bin sooooooooooo erleichter! Roylet, jetzt kannst mich bald mal besuchen.^^ Nachdem ich wieder vollständig bin.^^
 
Bischen gezwitscher von den Entwicklern: :)

Tiyuri Tiy
Terraria 1.0.6, most likely dropping early next week!

Tiyuri Tiy
Most of the new furniture will now be in 1.0.6! And there's Beer too! Coming early next week.

eToW287
 
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Juhu, endlich gibts neuen Content. Nun hoffentlich werden Dekorationen auch gewisse Sinne verfolgen. Ein Safe für das sichere Absperren von Gegenständen ist ja geradezu dafür gemacht. Eine Badewanne könnte eine schöne Animation mit sich bringen. Und das Fenster bringt hoffentlich etwas Licht ins Dunkel.

Bis dahin dürfte ich meine Items auch wieder haben. :)
 
Hab grad ein neues Projekt: Ein Vulkan!
4357hrysppv.png

Bin gerade dabei, das Gerüst zu errichten, um den Hintergrund abtragen zu können. Rechts im Bild ist schon was zu erkennen.

Meine Idee ist, einen Vulkan zu schaffen, dessen Schlund in die Wolken führt. Aber man kann nicht einfach hochklettern, sondern muss aufpassen, dass man nicht in der Lava versinkt. So ne kleine Geschicklickeitspassage also.

Btw. habe ich den Großteil meiner ehemaligen Ausrüstung wieder zurückbekommen. Und zwar ganz ohne cheaten. Heute greifte Beispielsweise eine Goblin Armee an, die mein (eigentlich zweites) Paar Schuhe liegen ließ. Nun fehlen mir nur noch 80 Dschungelrosen und die Ausrüstung ist volllständig. Aber erst mal n bisschen Buddeln, damit der Vulkan langsam seine Form annimmt. :)

EDIT: Zeigt mal eure Welten. Würde mich mal interessieren, was ihr so baut.
http://moreterra.codeplex.com/

Kann mich über dieses Programm nicht beklagen. Das obige Bild wurde damit erstellt.
 
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Nächste Woche kommt ja endlich das nächste Update. Kugelblitz wird bestimmt ausflippen :cool3:


More furniture for builders to work with.
  • sitting on the ground, from left to right:
    • Toilet
    • Keg
    • Ornate Table
    • Table
    • Padded Chair
    • Coffee Table (?)
    • Urn/Ornate Vase
    • Skull Candle
    • Bookcase
    • Candelabra (on top of bookcase)
    • Weather Vane
    • Telescope/Horn?
    • Barrel (?)
    • Trash Can
    • Safe
    • Bath
    • Armor Stand (?)
    • Wooden Stand
    • Cauldron
    • Throne
    • Lamp-post
    • Grandfather Clock
    • Piano/Organ
    • Dresser (with a pink potion on top)
    • Wardrobe
    • Torch Stand
    • Bench
  • on the background wall/ceiling, from left to right:
    • Reinforced Door
    • Windowed Door 1
    • Windowed Door 2
    • Door
    • Goldfish mantel trophy (See http://en.wikipedia.org/wiki/Big_Mouth_Billy_Bass)
    • Window
    • Curtained Window
    • Bell
    • Small Painting
    • Lantern
    • Clock (?)
    • Mirror (between dresser and wardrobe)
    • Red Banner
    • Yellow Banner
    • Green Banner
    • Blue Banner
    • Large/Ornate Painting
Link
 
Das warten hat ein Ende :)

Demilogic Andrew Spinks
Terraria 1.0.6 is coming tomorrow!

Terraria_Blue Blue
For those of you who are curious we are in the EST timezone. So Tomorrows patch will be out 19 hours to 28 hours from now.
 
Dann jetzt schnell nochmal die Bosse erledigen, denn die sollen mit dem Update viel schwerer werden.
 
so habs mir jetzt auch geholt.. bin in der cw gruppe zu finden falls wer zusammen zocken mag, als AliveAngel.

naja gibts eigentlich gute seiten zu dem game wo man sich nen bisschen schlau machen kann was man so für was braucht oder so?

oder womit man am sinnvollsten anfängt? hab zwar schon einiges hier gelesen, aber kann mir das ja nich merken. xD
 
Hier ist ein guter Einstieg beschrieben. Ich würde jetzt aber noch bis zum Update warten, denn für die ganzen Neuerungen muss man sich bestimmt eh wieder eine neue Welt erstellen.
 
naja hab jetzt schon angefangen. wusste ned das man neue welt erstellen muss.. :P

aber mal sehen, vielleicht fang ich dann einfach nochmal an.. ist jetzt auch nicht die welt, wenn man die grundlagen gerafft hat geht das ja alles eigentlich recht fix. ;)

wann soll denn genau das update kommen?
 
Der Patch ist draussen.

Changelog:

---NPC---
NPC Additions

New Enemy : Spike Ball (An Immortal Enemy.)
New Enemy : Blazing Wheel (An Immortal Enemy.)
New Enemy : Dungeon Slime (Contains Golden Keys)
New Enemy : Goblin Scout


NPC Changes

Hornets in the Underground Jungle now shoot stingers. These stingers have a 1 in 3 chance of poisoning their target for 10 seconds.
Cursed Skulls now now have a chance to apply the Cursed debuff.
Bats, Harpy and Demon AI has been improved to prevent wall hugging.
Slimes when in water will now turn around when they have no where to go.
Man Eaters and Snatchers now have less HP, and are drawn above tiles rather than behind.
Lava Slimes no longer spawn lava when killed.
Meteor Heads now move much slower but do a lot more damage.
Bone Serpents now have a new death sound, and their hit-box has been re-calibrated.
NPC’s furniture requirements have changed to work with new items.NPCs now requires one "comfort object" (Chair, Throne, Bench, Bed, Toilet) and one "flat surface furniture" (Table, Dresser, Workbench, Tub, Bookcase) for a room to be complete before they will make it their home.
Thorns are now destroyed after you touch them and receive damage.


NPC Bug Fixes

EoW is no longer "defeated" when he flees.
Npcs that are far from home and try to turn to return home will no longer twitch left and right when stuck.
Hornets are correctly now unable to enter water.
Vultures should no longer ‘float’ if the sand they are perched on falls from beneath them.

---Items---
Item Additions

New Item : Shadow Key
New Item : Golden Key
New Item : Shadow Chest (These require the Shadow Key)
New Item : Obsidian Background Walls
New item : Mud Background Walls
New Item : Jungle Spore (Replaces Jungle Rose in former crafting uses.)
New Item : Tattered Cloth
New Item : Battle Standard (Allows for manual starting of the Goblin Invasion)
New Item : Piano
New Item : Loom (Crafting Station, Now required for crafting most clothes from silk.)
New Item : Bench
New item : Dresser
New Item : Bathtub
New Item : Red Banner
New Item : Green Banner
New Item : Blue Banner
New Item : Yellow Banner
New Item : Lamp Post
New Item : Tiki Torch
New Item : Barrel
New Item : Chinese Lantern
New Item : Cooking Pot
New Item : Safe (A separate private storage from the Piggy Bank.)
New Item : Skull Lantern
New Item : Trash Can
New Item : Candelabra
New Item : Pink Jar
New Item : Mug
New Item : Beer Keg
New Item : Beer
New Item : Bookcase
New Item : Throne
New Item : Bowl
New Item : Bowl of Soup
New Item : Toilet
New Item : Grandfather Clock
New Item : Statue


Item Changes

Wooden Tables, Doors and Workbenches now have improved looking graphics.
Glow sticks price reduced. And are now a bit brighter.
Coins now leave a sparkle trail while moving.
Jungle Rose is now a rarer drop and no longer used to craft.
Grappling Hooks can no longer be spam shot, you must now wait until your previous shot lands or returns before you can throw another.
Suspicious Looking Eyes will now sometimes be found in chests.
Flamelash, Sunfury, and Flower of Fire are no longer dropped, they are now found in shadow chests in the underworld.
Ash and Mud no longer fall due to gravity.
Hellstone no longer produces light and is more rare.
Hellstone now spawns lava when it is mined, but only in the underworld.
Cacti no longer cause knock-back making running through a desert less of a hassle.
Potions now offer less HP on use, and their cool-down is now a minute.
Placing background walls is more simple, as 1 block holes are automatically filled in.
Flails now have a different mechanic. You can ‘spin’ them by pressing left and right fast over and over after they have been thrown while holding down the mouse button.
ALL placed background walls are now considered ‘house walls’. (Yes even Dirt and Dungeon walls.)
Two of the same type of accessories may no longer be equipped at once.
Fish Bowl’s recipe has been changed to require Bottled Water, rather than just an empty Bottle.
Armors are now more ‘Class Type’ specific and their stats have been set accordingly.
Meteor Armor - Buffs Magic Damage and Set Bonus : Space Gun 0 Mana Cost.
Molten Armor - Set Bonus : Melee Damage
Shadow Armor - Buffs Melee Attack Speed and Set Bonus : Movement Speed.
Necro Armor - Buffs ranged damage and Set Bonus : Reduces Ammo Consumption.
Jungle Armor - Buffs Max Mana, Magic Crit Chance and Set Bonus : Reduced Mana Usage.
Several Magic Items and Weapons have been rebalanced. Including but not limited to...
Fire of Flower now does more damage, and costs more mana.
Band of Star Power now adds 20 mana to your maximum, and no longer adds mana regeneration.
Orb of Light now moves slower and is now listed as a buff that you can remove if you so desire and also know its remaining duration.
Magic missile is now quicker and is ‘launched’ when you release the mouse button, rather than disappearing.
Flamelash is ‘launched’ when you release the mouse button, rather than disappearing.
Meteor Armor and Molten Armors no longer glow.
Starfury now does a bit more damage, requires more mana, and now works underground. If a star is spawned inside a wall, it will be able to travel until it reaches open space and then becomes ‘solid’ colliding with the next wall it hits.
The Mini-shark now has a 33% chance that shooting the weapon will not take ammo. So it does not consume as much ammo to use.
Flintlock Pistols and Muskets are now a bit stronger.


Item Bug Fixes

Bottled water can no longer be crafted by standing near lava.
Night Owl Potion now works correctly.
Piggy Banks should no longer float when the ground beneath the table it is on is removed from beneath them.
Melee speed increase items are now calculated correctly.
Cacti no longer destroy blocks as they grow.


---Game Interface---

There is now an option to disable pickup text.
New Hot-key for grappling hooks. (Defaults to E)
Hot-bar Slots now show their Hot-key number.
The Mana Bar is now Blue, and text for gaining health is now green.
Interface Boxes are now colored differently. Inventory is Blue, Equip is Green, Craft is Purple, Shops are Brown, Piggy Banks and Safes are Pink.
Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions.
Right clicking on an accessory or a piece of armor in your inventory will auto-equip it.
Newly obtained items will now be placed starting in the bottom right of your inventory rather than the previous top left.
There is now a Trash Can slot in the inventory. Placing an item here will destroy it. However the item will be saved in memory until another item is destroyed, allowing you to retrieve it if you wish. Holding Shift and Clicking and Item will move it to your trashcan.
When at a chest or piggy bank, there is now an option to loot all. This will take all items inside the chest/bank if there is room, If not it will take all items starting from top left. There is also a Quick Stack option for the reverse effect. If the chest you are viewing has items stored in it that you are also carrying, this option will stack those items into the chest combining stored and carried stacks.
When at a chest or piggy bank, there is now an option to Deposit all. This will take all items not in your hot bars and starting from the bottom right slot, place each item that will fit into the chest or bank. It will stop when space runs out.
It is no longer possible to drop items through the spaces between boxes in the inventory
Some Tools now give you an idea in their tool-tip of what they can mine. Example - "Can mine Meteorite".
There are now four ammo slots. Ammo may be placed here to de-clutter your inventory. Weapons will take ammo from these slots first, and will then take from any in the inventory after they are empty.
Hot-Bar slots that have a ranged weapon on them will show the current used ammo count on them.
There is now a toggle in your inventory, that when clicked, will LOCK your hot-bar and not allow you to change your currently used hot-bar item by clicking it with the mouse, only the 1 - 9 hot -keys and mouse-wheel will scroll them at that point.
Hotkeys can now be used to change selected item when the inventory is open.
Shops now sell items back to you. Holding Shift and Clicking and Item while at a shop will quick-sell it.
You can now quickly clear and cancel your chat message by hitting escape.


---Misc---

Gameplay

New Feature : Critical Hits. There is now a small chance you will do more damage to an enemy
New Feature : Damage Types. Damage is now separated into Melee, Ranged and Magic damages. These will be used going forward for a few different systems, such as buffs, de-buffs. Items will list what kind of damage they do in their tool-tip so you know what will be effected by what buff.
Players now heal automatically when ‘not in combat’. You are flagged as in combat when you are damaged by anything. The longer you have spent after getting hurt will increase your hp regen speed slightly.
Mana now recharges on its own when you are not casting. Slowly if you are moving, and fast if you stand still.


Character Creation

Added 19 new hairstyles.
There is now an option for ‘Male/Female’, this is used to change the characters voice. This way, any hairstyle can be used for either gender.
When choosing your hairstyle, you may now right click to cycle through the hair selections backwards.
There are now 3 difficulty modes that are set when creating a character.
Softcore - Drop coins on death, keep max hp and mana values.
Mediumcore - Drop all items on death, keep max hp and mana values.
Hardcore - Drops all Items and deletes your character on death, requiring you to start a new character. On death you will become a ghost that can not interact with the world until you log out.


Game Text

Corrected some spelling errors and also the placement of ‘%’ in some potion tool-tips.
Added several new randomized game 'subtitle captions'.
‘Misc’ in Character Creation color selection, has been renamed "Shoes".


Music and Sound

New Music : Corruption.
There are new sounds for the following actions/events
Talking to an NPC
Mana Becoming Full (also shows a purple sparkle on player)
Using Water Bolt, Flamelash, and Flower of Fire
Starting to Drow
Some sounds have a randomizing pitch change (like sword swinging), to make them have more variance.

Performance

Optimized "Finding Tile Frames", so worlds should load faster


---World Gen---

More Gems spawn in the jungle.
Hell Houses now spawn differently. A worlds Hell Houses can rarely spawn as all obsidian, and they can now get really tall.
Underground Jungles now have a Mud Background
Dungeons should no longer spawn in the ocean.
Deserts now spawn slightly further away from spawn.
Dungeons now spawn with more spikes and less lighting.
Underworld Ash is now filled with more lava pockets, making mining Hellstone more of a challenge.
Some items no longer spawn in Dungeon, these were meant for non-dungeon areas.
 
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und man muss nen neues game anfangen damit man was davon hat? ;)

und ololo jetzt kostet es nur 4,99 xD

naja auch 9,99 sind das game aufjedenfall wert.
 
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jo hab jetzt gerade neu angefangen, zum glück behaelt man ja die charakter items, so.. ist das eigentlich recht schnell wieder gebaut, hatte ja jetzt noch ned soviel. ;)
 
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