Mining Spider, Rover und Snub Fighter aus dem Leak (die meisten natürlich noch nicht texturiert und ausmodelliert):
[video=youtube;8Qo51GBg9UM]https://www.youtube.com/watch?v=8Qo51GBg9UM[/video]
oh man, diese Mining Spider ist riesig
Monthly Report:
https://robertsspaceindustries.com/comm-link/transmission/14758-Monthly-Report-May
und Reverse the Verse:
http://imperialnews.network/2015/06/reverse-the-verse-ep50/
– SOON™
v
- Travis’ update is the newest information about the FPS module status.
- Getting ready for PTU release, not locked until it’s on the CDN
- Social module is more interesting in the development process. It’s the long march to the PTU. When it gets put out there, it’s just a matter of when there’s enough there to be tested. It doesn’t have a very set feature-set like AC or StarMarine do. If Star Social comes a week after FPS, or a month after FPS, it’ll have different things in it, based on what they get added in.
– Once Star Marine happens, things will start heating up for AC again as well.
- [Is the FPS rollout expected to take weeks or months?] ideally faster than the AC rolout, so hopefully weeks.
- [How will ships and FPS interact?] They won’t on initial release, but they will in AC 3.0, which is the merger between the two.
- [How close or far from a whole system-sized map with at least two planets to fly between?] They are in the process of testing the large world work, will be in a good place to perform testing soon
– [Will there be a smaller dedicated mining ship?] Yes. The goal is, for every profession, you want to have a starter ship.
– DirectX 12 is being worked on by Frankfurt, since it’s a free update