VideoGamer.com: The Wii is an interesting platform. Whenever a hardcore third-party game comes out for it it seems to struggle in terms of sales. How much of a risk is Spyborgs? How do you appeal to both hardcore gamers and typical Wii owners?
DA: To answer your first question about the risk, you guys wouldn’t be asking me if it wasn’t an obvious risk. The numbers say it’s a little more challenging to, as a third-party, break out and have a hit on the Wii. That’s a given. I guess you could say I’m not surprised that recent mature-rated games on the Nintendo platforms, of which I can think of two, I’m not going to name them because I don’t want to be offensive to anyone… it’s disappointing that they didn’t succeed, but I don’t think anyone expected them to. At least for the Wii, based on the market data, you can look on the games that sell for the Wii, there’s nothing anywhere close to mature-rated content that sells well. You could sit back and hope a hardcore game would release for the Wii and succeed and blaze that trail…
http://www.videogamer.com/wii/spyborgs/preview-1712.html