DarkEnigma
L14: Freak
Kurzes Statement, wie Big Red Point an das Spiel/Franchise rangekommen ist:
Je nachdem wie Sonic Boom sich verkauft, könnten Sie auch mehr Sonic-Spiele in der Zukunft machen.
Quelle: http://mynintendonews.com/2014/02/08/sonic-boom-dev-explains-how-they-got-sonic-contract-and-there-might-be-more-in-the-future/
“Sega came to us in 2011 and they had this big, bold plan that they showed us, and we were really blown away by what they were trying to do, and it fit right in with what we are trying to do as a studio as well.”
“So given the team’s background – there’s a lot of guys from Naughty Dog, from High Impact Games, from Heavy Iron Studios – we’re all focusing on third-person character action. And given our history with stylized character platformers, it was a great fit. And given that they really wanted to do something different, it was an opportunity that we couldn’t turn down.”
“We had been working with the CryEngine up to that point, and we just decided we can still make it work. Sega wasn’t quite sure, but I think that at the end of the day they saw what we can do with it, and everybody seems to be very pleased.”
“I’d like to [make more Sonic games], for sure. That’s always my dream. It’s a very cool world, it’s a very interesting mix of characters that have been developed across all of the media. I’d love to explore the world in even bigger and greater ways in the future, if possible.”
Je nachdem wie Sonic Boom sich verkauft, könnten Sie auch mehr Sonic-Spiele in der Zukunft machen.
Quelle: http://mynintendonews.com/2014/02/08/sonic-boom-dev-explains-how-they-got-sonic-contract-and-there-might-be-more-in-the-future/