Kotaku:No Man's Sky's New Update Makes The Game Much More Grounded #1
No Man’s Sky is getting better. The game that left so many people feeling burned back in August may still not live up to the prior months of hype, but yesterday’s patch makes big changes that anchor the game by finally allowing players to build a home among the cosmos.
I spent a few hours yesterday playing the updated game on PC, and am impressed so far. I’ve mostly spent time playing my existing game in standard mode, though I spent long enough in survival and creation modes to get a sense of what they’re about. You’ll have to start a new game to try those new modes, and given that I’d become attached to the planets I’ve discovered and named, I mostly wanted to stick with my existing game.
Above all else, the Foundation Update adds anchors to a game that often felt so ephemeral that it might float away. When I reviewed No Man’s Sky, I found that it was a hard game to like. My progress in exploring the universe rarely felt satisfying and permanent. I numbered my planets as I named them. I kept from traveling too far. I backtracked. I stood still. Even then, as hard as I held on, it often felt like my toehold in this infinite galaxy was moments from crumbling away.
After the update, you can have a real, honest-to-god home base. After you make one, it identifies a planet as your home planet. You can drop waypoints and navigate back to them from the far reaches of space. Those additions offset the existential looseness that No Man’s Sky had at launch. No longer do your adventures feel written in sand—you can now plant a flag that even the stiffest tide won’t wash away.
You can send messages out into the abyss. At any point you can make a communications station, which lets you write a short sentence and send it out to other players. I’m a big fan of this idea, and hope the developers continue to add this kind of passive, asynchronous multiplayer stuff to the game. I don’t really need to explore a planet alongside a friend, but it’s nice to know they’re out there.
The Foundation Update is a more complete, far-reaching addition than I was expecting, particularly given Hello Games’ radio silence since August. It makes me hopeful about the future of No Man’s Sky, given that Hello Games describes it as “the first of many free updates.” My sense after a few hours is that while it adds depth and allows players to anchor their game with a new degree of permanence, the Foundation Update will ultimately fall short of remedying the broad, shallow aimlessness that left so many cold back when No Man’s Sky came out.
I also sense that that this game’s overarching lack of focus couldn’t have been addressed or “fixed” by any one addition or patch. If this update is anything to go by, No Man’s Sky may gradually become fortified over time as Hello Games adds more systems, features, and modes. It’s a confident step forward. Hopefully the first of many.
http://kotaku.com/no-mans-skys-new-u...und-1789436937
Mal aus dem Neogaf kopiert.
Kann mich dem nur anschließen! Ich hätte nicht gedacht, dass die einfachen Missionen, die man von seinen Basis-Arbeitern bekommt, das Spiel so aufwerten könnten. Bisher habe ich mir noch nicht mal einen Frachter gekauft, sondern immer nur meine Basis weiter ausgebaut. Es ist richtig "schön", das Universum zu durchstreifen und dann nach einer längeren Ressourcen-Tour wieder "nach Hause" zu kommen, um die Basis weiter zu verschönern. Mittlerweile habe ich auch einen Garten, in dem ich seltene Pflanzen anbauen kann, die entweder für Upgrades oder zum Handeln verwenden kann.
So hab ich dann auch bald die 7,5 Millionen zusammen, die ich für den Sternenzerstörer-Frachter brauche, auf den ich ein Auge geworfen habe.
Kleiner Tipp: Macht euch nicht blind auf die Suche nach benötigten Ressourcen. Die einzelnen Beschaffungsquests bauen quasi aufeinander auf und irgendwann könnt ihr die richtig seltenen Sachen einfach selbst herstellen.
Hab gestern ewig nach Beutelgift gesucht, nur um dann zu erfahren, dass mein Gärtner die benötigten Samen längst vorrätig hat.