Here’s the information shared by USgamer and Lazarescu, as well as a glimpse of handheld footage:
– The team has gone out of its ways to polish up the visuals
– Much crisper and clearer than its predecessor
“We never thought about improving any one thing from FIFA 18. We thought, ‘How can we bring that experience one level up.’ And I think everything we did with that in mind while still keeping to the uniqueness of the platform. Online friendlies, for sure, it’s a thing that players wanted. They wanted the ability to play with friends online. But in terms of gameplay, we wanted the game to feel with every match. We did a lot of things with shooting. You’ll also find that besides Champion’s League, we’re doing a lot with the presentation – La Liga, Bundesliga, Premier League, all of those.”
– AI boost
– FIFA 19 on Switch will have its own form of Team ID, which is designed to make them play more like their real-life counterparts
– Won’t include The Journey (the single-player mode starring international superstar Alex Hunter)
“Maybe (possibility of The Journey for Switch), but it relates to last year as well – we intentionally chose to create a custom experience on Switch because we were looking for a flawless 60fps experience. Maybe there are some gaps between our custom engine and the Frostbite Engine, but every year we’re not just looking to add more future, we’re also looking to build up the engine to cover those gaps. And it’s just Year 2, after all.”
– Ultimate Team is still FIFA’s most popular mode on Switch