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hat eigentlich jemand je an dem spiel gezweifelt??
Format: Wii
Release: April 24
Publisher: Rising Star
Developer: Town Factory/Cing
Theres an ambiguous aspect to kings that makes them more fascinating than politicians or peasants: its the combination of responsibility next to the possibilities for indulgence. Little Kings Storys diminutive aesthetic and title are misleading (this is a Huge Kings Story) but lead to an equally fascinating trade-off, a game that begins gently before revealing its expansive scope, trenches of dark humour, and an irresistible joie de vivre.
You control a boy whos the new king of Alpolko, a minor region in the centre of the world, and has the ability to control his peasants. At first only two follow him, though this number will increase greatly, and your main interaction is throwing them at things. Throw a soldier at an enemy and hell attack; throw a farmer at a hole and hell dig; throw a miner at a rock and hell hack it to pieces. Its not quite this simple, because every type of character will attempt to perform any task you throw them into (with varying degrees of success) and changing your army around can only be performed in your kingdom, so its rare to reach obstacles with the perfect team balance.
So while you need to be a considerable armchair general, youll also need to roll up your sleeves and get on with the job in hand. After its initial challenges, Little King Story begins to twist the screws sharply, and only a canny and considered approach to its enemies and environments prevents your troops dropping like flies. Though there is levelling, and the (very) odd item to equip for a boost, the peasants are a delicate bunch and enemies are mostly brutes, so careful husbanding becomes the order of the day, especially against the superbly realised enemy kings and other bosses. And losing your followers never loses its sting.
The tone never loses coherence despite its range of registers, the overarching themes those of fairytales and discovery. This is complemented by the childish lunacy of the other kings (one challenges you because youre the king of the kingdom of Al-jerk-o, another is an alcoholic who just wants everyone to get drunk) and the general daftness of your villagers. More poignant is an undercurrent of responsibility, stupidity and tyranny, as you take charge of your citizens fears (often literally hunting them down), sigh at their silly demands and prejudices, plan the next section of your conquest and dance with them when it works or hide in your castle if it fails. You couldnt call Little King Story deep, but its replacement of a linear narrative with a single objective thats accompanied by many discrete narratives besides is an achievement many games would do well to learn from.
Perhaps the games greatest achievement, however, is a constant focus on you, the player, delicately changing the world as your kingdom expands. Every moment feels like its been lavished with attention; Little Kings Story is as rich as it is long, and its a very lengthy game indeed. Its central mechanic is unique, its world unlike any other, and its completion a Herculean task. Its a game of rare quality, and exactly what the Wii deserves. Its a true original. [9]
Liest sich echt super.
Werds mir wohl doch gleich zum Release kaufen.
Edit: Da fällt mir ein, dass Nintendo mir immer noch ne EU Release Bestätigung für Fata Frame 4 schuldig ist. Schade, muss das Game wohl doch boykottieren. :sad:
Was hat LKS mit Zero: A Japanese Story zu tun?
Mir gefällt sehr gut der Satz:
"Lieber das Spiel kaufen als wieder Nintendo mit einem Pikmin Update/Add On Geld in den Rachen werfen"
Da scheinen einige diese Update Schiene ohne wirkliche Neuerungen und immer der selbe kack auch nicht zu gefallen von Nintendo ^^
und ich hoffe sie meinen damit die pikminneuauflage....gleich im vorraus pikmin 3 zu bashen fänd ich schwach.
Ist die UK Version auch deutsch?
Kauf ihr euch extra Spiele aus dem Ausland, nur um das USK-Logo zu umgehen? Gibts keine schlimmeren Probleme wie Tod und Hunger in Afrika? Erdbeben in Italien und Co? Die Hülle guckt sich ein Spieler nur einmal an, ansonsten stehts nämlich im Schrank mit der flachen Seite vorne.
geht mir genauso. ich kanns auch nicht ganz verstehen.^^ bin und war aber auch noch nie ein sammler.