Rise of the Tomb Raider: the Digital Foundry verdict
Ultimately, what we have here is one of the best down-ports we've seen in a while. Transitioning a game from a modern platform to less powerful hardware is not a trivial task. The sheer number of technical features included in the Xbox One version seems to suggest that Crystal Dynamics went all-in from a visual perspective during its creation - it does not feel as if its vision for the game was limited by the need to release the game on Xbox 360.
So when a studio comes along and delivers such an excellent last generation version of a game like this we can't help but commend those responsible. Nixxes has regularly delivered excellent products but this one feels like an even greater triumph. The talented Dutch studio has managed to translate everything over to Xbox 360 in a way that doesn't fundamentally impact the gameplay - and judged by last-gen terms, it's still a beautiful game.
If you've kept an eye on Rise of the Tomb Raider and have both consoles it should be clear that the Xbox One version is the way to go. It's more advanced rendering features add a lot to the experience and it's clear that this is the way it was meant to be played. That said, if you're still enjoying your Xbox 360, you can still pick up Rise of the Tomb Raider and have a great time as well. Either way, you simply cannot go wrong with Lara's latest adventure.