Heavenraiser
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Wobei die AI einen Vorteil in den Partien hatte.
https://www.engadget.com/2019/01/24/deepmind-ai-starcraft-ii-demonstration-tlo-mana/Additionally, AlphaStar sees the game in a different way than your average player. While it is still restricted in view by the fog of war, it essentially sees the map entirely zoomed out. That means it can process a bit of information about visible enemy units as well as its own base and doesn't have to split its time to focus on different parts of the map the same way a human player would have to.