HiPhish
L17: Mentor
- Seit
- 15 Jan 2006
- Beiträge
- 14.980
Da es hier so viele Ultima VI Fans zu geben scheint wird euch das hier bestimmt riesig freuen: Version 0.5 von Nuvie wurde veröffentlicht!
http://nuvie.sourceforge.netThe Nuvie team are proud to announce the special 11th anniversary release of Nuvie, Version 0.5
There has been a huge number of changes and enhancements since our last release. 350 commits to the source code. A summary of the major points are listed below.
- Added the U6 end game sequence
- Added in game menus where you can change lots of options without editing the cfg file.
- Added custom paper doll art and custom actor tiles.
- Added new game UI styles. (original+ and original+ full map.) video/game_style is used to choose what game style to use. fullscreen_map got changed to "new"style.
- Added joystick (gamepad/controller) support which included major work done on making key bindings so that they are consistently configurable.
- Added lots of new cheat commands and other key bindings including TOGGLE_FPS_DISPLAY, QUICK_SAVE, and QUICK_LOAD.
- Added new container gumps, wooden sign gump, and a new CommandBar.
- Added new message scroll, Daniel's new U6 celestial ribbon and original_style CommandBar for new style.
- Added U6 use telescope and use silver horn.
- Added support for spawning mutant (two headed) actors and increase the number of temporary actors in Ultima 6 by 21
- Started work on MD/SE music support
- Added support for SE intro/menu/character creation sequences. (still needs a bit of work)
- Added support for MD/SE portraits
- Added support for lua script based usecode logic.
- Fixed in-game font support for MD/SE, some issues with conversation scripts, and lots of other bug fixes.
We are now going to direct our focus to the two worlds of ultima games!
Eric





