I don't think anybody - not even the most die-hard Nintendo fanboy - will still dispute the fact that Wii lacks the horsepower of competing consoles Xbox 360 and PlayStation 3, whose graphics offer greater clarity in high-definition. But that doesn't mean that software houses needn't bother implementing any extra graphical bells and whistles for their Wii games. After all, the system is more capable than GameCube and Xbox, which were home to visual stunners like Resident Evil 4 and Black. Clearly there is substantial room for some graphical showpieces.
Discerning gamers are paying attention. So developers, don't be lazy. Publishers, go the extra mile. If your Wii games don't arrive in progressive-scan and widescreen, you could lose sales. And at the very least, you can bet that we'll be making note of your carelessness every time we preview or review your product.