Wenden sich erste Entwickler von der PS 3 ab?

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1. Dauert ein port eh nicht lange und es wird eh nicht so gut aussehen, wie auf dem PC. Dank Deferred Rendering und MSAA was die Box bisher nicht schaft.
2. erscheint bald Stalker 2^^
3. muss sich GOW2 sowieso mit Resistance 2 messen, wenn Gears wirklich 2008 erscheinen sollte.
Er hält sich wohl für den Konsolennostradamus
 
jobs section at 2K Boston's website:

Tools Programmer

We have had an extraordinary year with the recent release and subsequent international success of Bioshock.

In light of this recent success and the pre production of our next project, we are seeking the talents of an experienced Tools Programmer to join our team.

Working with a diverse team of talented and passionate developers, you will be responsible for:

* Working with the lead programmer to identify impediments to game development workflow due to missing tools or poorly performing tools
* Identifying, design, and implement tools to address game production issues
* Writing and maintain tools documentation
* Liaising with the design, art and QA teams to ensure that code addresses their needs.

Required Experience and Skills:

* Must have shipped at least one game title
* At least 2 years experience working with current generation game technology or in a related field
* Excellent understanding of C/C++
* Extensive experience writing applications in C#
* Good understanding of OO design principles
* Strong communication skills
* Strong understand of console design and optimization techniques
* Commitment to code quality, documentation and sound testing procedures
* Strong desire to work on tools that improve the game development pipeline.

UE3, PS3 and production experience using Python or Ruby will be highly regarded.

Above all else you will be a seasoned and passionate developer who enjoys a collaborative and creative work environment and is looking to work with likeminded professionals to create a truly amazing game.

------

Senior Console Programmer

We have had an extraordinary year with the recent release and subsequent international success of Bioshock.

In light of this recent success and the pre production of our next project, we are seeking the talents of an experienced Senior Console Programmer.

Working with a diverse team of talented and passionate developers, you will be responsible for:

* One or more major areas of a game or piece of technology
* Work with the game designer and the lead programmer to produce technical design documents and schedules
* Write, document and test code to implement the technical design
* Liaise with the design and art teams to ensure that code addresses their needs
* Review and critique code design and implementation from other programmers
* Supervise junior or mid-level programmers as required.

Required Experience and Skills:

* At least three years experience working with recent generation game console technology (Xbox, Xbox360, PlayStation2 or PlayStation3)
* Must have shipped at least two game titles (or one game title if substantial experience in a related field)
* Excellent understanding of C/C++
* Good understanding of OO design principles
* Strong communication skills
* Strong understand of console design and optimization techniques
* Commitment to code quality, documentation and sound testing procedures.

Experience with PS3 development is highly desirable.
http://www.2kboston.com/jobs_programming.php#toolsprogrammer
 
Der wird bestimmt ganze Zeit gebasht und verarscht :cry:


EDIT: Wenn du das liest, lieber Untertan von Master Ken. Lass dich nicht von den Xbüchsen unterkriegen!! Du bist der Beste!
 
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