oh keine Sorge, ich verstehe es schon, könnte schlimmer sein, wenn ich mir deine Beiträge außerhalb vom War so anschaue
btw wo ihr schon bei Uncharted seid (und damit wir weg vom persönlichen ankeifen aka OT gehen), von DF:
What doesn't work:
The E3 2014 60fps promise: Not so much something that doesn't work, as opposed to an initial promise that didn't work out. It's pretty clear that the visuals on display in Uncharted 4 would be impossible at a full 60fps - likely due in part to the limited CPU used in the PlayStation 4 - but some fans remain affected and disappointed by the original promises of a 60fps experience. Releasing that original E3 2014 teaser trailer at a full 60fps means that as impressive as the game is, there are still those that will be disappointed. Unfortunately, this is the reality of game development. After all, both Uncharted 4 and Halo 5 were initially targeting 1080p60. Naughty Dog opted to drop the frame-rate for the campaign while sticking with 1080p while 343 Industries sacrificed resolution for a rock solid 60fps at all times. At least the game's multiplayer mode delivers 60fps even if the resolution has been dropped to 900p. We'll be testing that soon - the servers were offline during production of this article.
Loading: While the game is a seamless experience during a normal playthrough, anyone attempting to replay the game or experiment with different sequences will quickly run into very lengthy loading screens. Selecting any encounter or chapter requires a solid minute of loading, which is frustrating enough, but manually resetting to a previous checkpoint requires just as much waiting. In attempting to capture footage for the game, this quickly became frustrating, but even for users looking to perfect their run, it could become a chore.
60fps Versprechen wird dann mit der PS4k kommen?