In welcher Einheit? Tausend?
Ja .............
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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In welcher Einheit? Tausend?
Ja .............
Hier die ungefähren zahlen
Battlefield: Hardline PS4 (46%) - > 38,180
Battlefield: Hardline One (%43%) - > 35,690
Battlefield: Hardline 360 (6%) - > 4,980
Battlefield: Hardline PS3 (%3%) -> 2,490
Final Fantasy Type-0 HD PS4 (78%) - > 16,095
Final Fantasy Type-0 HD One (22%) - > 4,480
Battlefield 4 hatte übrigens die Gesamtzahlen von hardline alleine auf der 360 in uk :v: kam aber auch zu einer besseren Zeit.
Battlefield 4 hatte übrigens die Gesamtzahlen von hardline alleine auf der 360 in uk :v: kam aber auch zu einer besseren Zeit.
Ich werd Viscreal vermissen
Hoffentlich kapiert EA endlich mal das der Old Gen Zug abgefahren ist.
Auch der letzte Entwickler sollte inzwischen kapiert haben das es auf der PS4 eben mehr Kohle zu holen gibt. Die Zukunft ist blau und nicht giftgrün.
Jo, sollte das Star Wars Spiel nicht einschlagen wie ne Bombe wars das wohl für Visceral.
Meinst du StarWars Battlefront? Das kommt von DICE.
Ne die sitzen an einem Star wars spiel TBA
Ne die sitzen an einem Star wars spiel TBA
danke für die müheUK, Top 40 der Kalenderwoche 12
Week 12, 2015 - Individual Formats (Units)
01 (NE) PS4 BATTLEFIELD HARDLINE (ELECTRONIC ARTS)
02 (NE) XBO BATTLEFIELD HARDLINE (ELECTRONIC ARTS)
03 (NE) PS4 FINAL FANTASY TYPE-0 HD (SQUARE ENIX EUROPE)
Frankreich, Woche 11
France:
Week 11, 2015 - Individual Formats (Value)
01 (02) PS4 DRAGON BALL XENOVERSE (BANDAI NAMCO GAMES)
02 (01) PS4 DYING LIGHT (WARNER BROS. INTERACTIVE)
03 (05) PS4 GRAND THEFT AUTO V (TAKE 2)
04 (__) 3DS MONSTER HUNTER 4 ULTIMATE (CAPCOM)
05 (__) PS4 FIFA 15 (ELECTRONIC ARTS)
Final Fantasy Type-0 HD
PS4 (78%)
XBO (22%)
Resident Evil Revelations 2
PS4 (52%)
XBO (23%)
PS3 (13%)
360 (11%)
Software sales (units)
PlayStation 3 - 2,999,000 (-25.9%)
Nintendo 3DS - 1,371,000 (+8.2%)
PlayStation 4 - 1,323,000 (+451.2%)
Nintendo Wii - 1,100,000 (-21.2%)
Xbox 360 - 874,000 (-30.2%)
PC - 706,000 (-25.5%)
PlayStation Vita - 463,000 (+24.5%)
Nintendo Wii U - 366,000 (+73.4%)
Xbox One - 220,000 (+266.7%)
PlayStation Portable - 218,000 (-63.3%)
Nintendo DS - 123,000 (-59.2%)
PC Educational Games - 20,000 (-55.6%)
PS4 Wins the Home Console Race for 2014 in NZ
The PlayStation 4 had an unstoppable year in 2014.
Sales for the console around the world were off the charts and that trend continued in New Zealand with Sony Computer Entertainment New Zealand confirming that the PlayStation 4 was the number one selling home console in New Zealand during the 2014 calendar year. According to data from NPD Group Australia, PlayStation also held the market leadership position in the total interactive entertainment category for 2014.
Next Generation Hardware Launch Success
PlayStation 4 was the number one selling home console last year, and also the fastest selling home console of the decade in New Zealand. NPD Group Australia market data reveals that the primary area for growth in retail sales was in home console hardware, which grew by 24%. For CY14, PlayStation 4 led the next-generation charge with 65% market value share.
Lead Games Software Platform
PlayStation 4 also led 2014 multi-platform games software sales; outselling on the top 20 biggest selling titles. PS4 proved itself the platform of choice for some of the year’s biggest titles such as Watch Dogs and Far Cry 4 from Ubisoft, and Call of Duty: Advanced Warfare and Destiny from Activision.
Expanded Digital Footprint
With the success of PlayStation 4 comes growth of the digital landscape with 95% of all next generation consoles connected to PlayStation Network. Underpinned by PlayStation 4’s compelling device footprint in New Zealand, more digital entertainment services are slated for launch in 2015.
“The PlayStation brand is exciting, innovative and entertaining and it’s been a busy year! We are excited and overwhelmed by the response of Kiwi gamers to the introduction of PlayStation 4,” said Michael Ephraim, Managing Director, Sony Computer Entertainment Australia and New Zealand. “This year, we plan to push the boundaries of play further: with more immersive gaming experiences; new digital entertainment services coming to New Zealand and truly ground breaking technologies in development with Project Morpheus.”