Echoes of Wisdom's dungeons are also fairly traditional, and appear to take place within the rifts which have covered Hyrule, in a location Nintendo has dubbed the Still World. Inside, you initially have to navigate areas where Zelda must hop between broken chunks of landmass that look a little like Dragon Age's Fade. But before too long you find yourself in more familiar surroundings - clearing rooms with distinct puzzles, navigating around via a dungeon map.
Dungeon maps, floors, keys and boss keys, mini-boss leading to a new item.
Sounds like the old dungeons are 100% back