PS4/PS5/Vita The Games of PLAYSTATION

Here’s some info on the kind of things that you will be able to pick up on the PSN come April.

If you’ve already managed to take your games through their paces by then, you’ll be able to add some more flavour by downloading different sets of battle dress for your four playable Genji characters. Or if that doesn’t grab you, you can always opt for the school uniform…

There will also the option to customise your car and download a special race event for Ridge Racer, two new playable maps for Resistance: Fall of Man and any PS3 owner playing MotorStorm online will receive Time Trial Mode automatically – you won’t even need to download this one from the Store.

Phew, anyone would think that European think launch day was just around the corner…

Press release follows -



Want more from your PLAYSTATION 3? Just download it!
Enhance your PLAYSTATION 3 games at PLAYSTATION Network

- PLAYSTATION Network to feature downloadable extras for PLAYSTATION 3

- Genji: Days of the Blade and Ridge Racer 7 packs available at launch

- New packs to be added regularly – check online for your favourites

On the 23rd March, PLAYSTATION®3 (PS3™) will launch with a stunning lineup of titles. Games like Resistance: Fall of Man™, MotorStorm™, Genji™: Days of the Blade and Ridge Racer™7 are set to turn the gaming world on its head. Now, thanks to PLAYSTATION®Network1 (PSN), the interactive, evolving space which opens the door to a new world of exciting entertainment opportunities, you can enhance your favourite PS3 games with downloadable extras for the ultimate gaming experience.

PSN will launch simultaneously with PS3, and, on the first day, two downloadable packs containing extra content for Ridge Racer 7 and Genji: Days of the Blade will be available in the PLAYSTATION®Store. More downloadable packs will become available in April and May, including additional content for Ridge Racer 7 and MotorStorm, as well as new maps for the amazing first-person shooter Resistance: Fall of Man. PSN will enable you to keep the games you’ve purchased on disk as up-to-date and as fresh as you’d expect from PlayStation® – as well as offering entire titles for download elsewhere in the PLAYSTATION Store.

Downloadable items available in April and May on PLAYSTATION Network:

Genji: Days of the Blade
Add more excitement to your medieval Japanese swordplay experience with different sets of battle dress for your four playable characters. Equip Yoshitsune with the armour of his adversaries the Heishi clan or opt for a set of Western-style metal armour. If those don’t suffice, the third pack will clothe your mighty warriors in… school uniform?

Ridge Racer 7
Make your machine look as good as it drives with a total of 14 downloadable decal packs arriving throughout March and April. Will your machine bear the Katamari Damacy livery or the classic PAC-MAN and XEVIOUS decals? This is your chance to customise your machine in the most distinctive way and show it off online!

Or will you enter a special downloadable race event? Test your skills against a jet-black ANGELUS in a Quad Battle event at Seaside Route 765, take on the Xevious army in a special race event at Downtown Rave City, or get behind the wheel of a fully-customised ABEILLE for a Duel event at Laketop Parkway. With 25 special event packs available in April and May, a visit to PSN is a must for serious drift race-heads.

MotorStorm
Any PS3 owner playing MotorStorm online will receive Time Trial Mode automatically – you won’t even need to download this one from the PLAYSTATION Store. Take any vehicle out on the track of your choice and go hell for leather to lay down the quickest lap time. You can race against ghost vehicles of your previous efforts, other players’ times and the best attempts from the MotorStorm development team – and then upload your best times to the global online rankings. In addition, more tracks, vehicles and game modes will be available later in the month, and thereafter on a regular basis.

Resistance: Fall of Man:
Download two new playable maps: Westmorland and Camborn. Take the battle against the Chimera to new areas of England: create carnage in the autumn splendour of Camborn with bullets, then leave blood trails in the fresh snowfall of hilly, sniper-friendly Westmorland. All multiplayer game types are fully playable on these stunning new landscapes.

Downloading packs is simple – just follow these steps:

1) Connect your PS3 to Broadband and register on PSN
2) Go to the PLAYSTATION Store and add your pack to your cart
3) Proceed to the checkout. For content with a price tag, you will need to have funds in your PLAYSTATION. Store wallet to complete your purchase
4) Download your pack and enjoy!

If you think all this sounds good – well, it’s just the beginning. PSN will be updating its downloadable packs regularly to offer all the support you need to expand your games further, ranging from extra weaponry and vehicles to new modes and game levels.
With all of this, plus online rankings, free online play and more, you’ll be missing out if you don’t pay a visit to PSN this March.

http://threespeech.com/blog/?p=349#more-349

Die sachen für Genji und Rdge racer kann man sich schon jetzt kostenlos herunterladen^^
 
Gundam Musou Eurogamer review

The Japanese launch of Gundam Musou inspired a surge of interest in the PlayStation 3, with the 170,000-odd copies of the game that shifted in its first week on sale helping to double sales of Sony's console. That's because the game marks a conjunction between the massively popular Gundam anime series and the massively popular Musou videogame series. When the time eventually comes for the game to come out over here, it will no doubt inspire only a ripple of indifference - a mark of the stubborn apathy with which western audiences view both Gundam and the Musou series (better known as the Dynasty/Samurai Warriors series in the west). It's their loss: Gundam Musou is absolutely brilliant.

Compared to the regular Musou games, the Gundam setting provides a license to go even more histrionic, but the battlefield button-bashing will essentially be familiar to anyone who's played a Musou game before. Although the sci-fi setting does mean that the game features long-range weapons they're mostly little more effective than pea-shooters, so the real focus remains firmly on melee combat - against hundreds of opponents, with no slowdown. The bright, vibrant visuals are interspersed with cut-scene interludes at key moments and dramatic close-ups when you cross swords with significant enemies. And pilots and mobile suits both level up over the course of the game, providing more health, a wider selection of skills to equip, and better musou attacks.

Indeed the main part of the game consists of destroying hundreds of enemies to charge your musou gauge in order to unleash an even more substantial wave of destruction. And your musou gauge also automatically refills when you're critically low on health, making it a high-risk, but viable and rewarding strategy to sashay across the battlefield stringing together musou combos avoiding any armour pick-ups. That, to a lesser or greater extent, is true of all the Musou games. The addition of a dash manoeuvre, however, dramatically alters the game, opening up new types of attack and increasing the furious pace of the game.

It also allows you to access battlefield hotspots more quickly, which is important because the great strength of the Musou series has always been, perhaps surprisingly, its strategic depth. The immediacy of the button-bashing brawling has always seemed to obscure the fact that, at its heart, the Musou series consists of direct control realtime strategy. By breaking down the battlefield into clearly delineated strategic areas, this becomes even more apparent in Gundam Musou. To take control of an area you have to eliminate a certain number of enemies within that area, occasionally along with some more highly powered guards. Once under your control, the area will provide support for any engagements in surrounding areas

So you're always faced with a strategic choice: whether to take a measured approach, building an extended support chain, or to rush in to try to attain key objectives quickly, before your enemies have time to build up theirs. And, of course, you always have to take account of the movements of key enemies, who provide the game with various mini-boss and end-boss moments, some of which can actually be quite challenging - particularly because they, like you, have musou attacks at their disposal.

All this is wrapped up within two main modes: Official Mode, which follows the Universal Century timeline of the Gundam series, and takes its narrative from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ); and Original Mode, which is a full-bodied melange of mobile suits from various different Gundam eras and continuities. If you're a Gundam fan you'll either find the latter to be brilliant or unbearable depending on the religious zeal with which you follow the Gunam canon. To anybody who can't tell their AMX-004 Qubeley from their MSZ-010 ZZ Gundam, or their RX-78-2 Gundam from their MS-145 Gelgoog/CA (or even their MSN-00100 Hyaku-Shiki from their XXXG-00W0 Wing Gundam Zero) it'll make no difference, of course, apart from adding about a million different missions to the game.

It's a testament to the game's brilliance that none of them ever get boring. Whether it's the enormously varied environments, or the vast array of different combat styles, the thrill of slicing through enemy mobile suits simply never pales. Underground caverns and futuristic space hangars sit alongside massive deep-space battles, and even paddy fields, miniature fishing villages, and loads of tiny torii arches. And although movement is essentially restricted to the horizontal plane in space, it's still a breathtaking and dramatic departure for the Musou series that works enormously well. As for the combat, start out as Amuro Ray and you'll quickly get used to his conventional sword-style. Switch to Char Aznable, however, and you'll need to reacquaint yourself with the nuances of his whirling staff, before an even more fundamental shift as you come to learn the subtleties of Quattro Bagina's karate style - and there's about a million other pilots and mobile suits to unlock over the course of the game.

So Gundam Musou is never boring and always thrilling. It's a brilliant combination of two massively popular brands and a clever blend of subtle strategy and bombastic button-bashing. And yet it will, still, probably sink like a stone in Europe. That would be a tragic shame. It's the most fun I've had with either a Gundam game, or a Musou game, and that's pretty high praise. And yet I'm still compelled, on the evidence of previous Gundam games and previous Musou games, to add the caveat that this game may not appeal to everyone. You owe it to yourself to find out for sure.
8/10
http://www.eurogamer.net/article.php?article_id=74440
 
hallo zusammen.

ich dachte heute wür tekken dark resurraction im playstation store angeboten werden. habs aber bis jetzt leider nicht gefunden. kann mich einer bitte aufklären wo tekken bleibt.

danke für die antwort.
cu
 
Umsetzungen wichtiger Xbox 360-Spiele für PS3 in Vorbereitung

24.03.07 - In den nächsten Wochen und Monaten sollen einige Xbox 360-Spiele auch für die PS3 angekündigt werden. Das sagte Shane Bettenhausen von der EGM im Podcast 1UP Yours; sein Kommentar ist ab Laufzeit 63:22 zu hören.

Bei diesen Spielen soll es sich um Titel handeln, von denen man bisher dachte, sie seien Xbox 360-exklusiv. Bettenhausen nannte keine Namen, er bezeichnete die Spiele aber als wichtige Xbox 360-Spiele.
 
gears,dead rising,mass effect,alan wake & lost planet confirmed ?^^

naja lassen wir uns mal überaschen xD

@ps3 games

also ich hab mal die genji 2 demo gesaugt,aber das ist ja grauenhaft was die aus dem guten ersten teil gemacht haben,erstens ruckelts ohne ende,und das kämpfen an sich ist auch müll,viel langsamer

weiss jemand noch bei der giant enemy crap den weakpoint for massive damage? ^^
kommt in der demo vor aber hat mich fertig gemacht :lol:
 
Ich habe die Demo auch gespielt und ich war auch sehr entäuscht, sieht zwar super aus, aber die Kamera ist der letzte dreck, man kan kaum richtig Zielen.
Das spielt sich wie Scheisse. :evil:
 
shan schrieb:
dead rising, lost planet sehr gut möglich.

Geras of War, Mass Effect und Alan Wake nicht, da MS die Rechte daran gesichert hat

Stimmt. :)

Ich hoffe auf Bioshock und Eternal Sonata. Beide Games sehen verdammt geil aus und haben nen Potential von 10 (10 das höchste). Aber ich glaube werden Titel sein, die scho für die X360 erschienen sind. Capcom Titel sind sehr wahrscheinlich.
 
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