PS4/PS5/Vita The Games of PLAYSTATION

Hmm, habe scheinbar sehr viel verpasst. Zu Killzone wird es qohl bald erste Bilder geben. Gibt immer Ladies die nicht vor BILDER machen zurückstecken. Hmm R&C sieht nicht sooo hammer aus und das WarHawk am Ende nur ein Arcade Shooter wird, ist schade.
 
Sry wenn's dass schon gibt, aber das neue Star Wars sieht echt nicht schlecht aus...

star-wars-the-force-unleashed-20070307035252401.jpg


Weitere Bilder
 
@ star wars game
das spiel sieht einfach nur hammer aus :o :o :o :o
wenn es auch nur halbwegs gut wird, wird es sofort zum release gekauft !!
 
RWA schrieb:
Hmm, habe scheinbar sehr viel verpasst. Zu Killzone wird es qohl bald erste Bilder geben. Gibt immer Ladies die nicht vor BILDER machen zurückstecken. Hmm R&C sieht nicht sooo hammer aus und das WarHawk am Ende nur ein Arcade Shooter wird, ist schade.

Was hast du gerade über Ratchet gesagt?! :hmm2: :dbz2:
Hallo sieht schon auf den Bildern sehr gut aus und in Bewegung wirds wohl der Wahnsinn!
Insomniac läuft voll der Stil entgegen und somit gibt es keinen Grund tiefzustapeln!!! :)

Warhawk ist nicht nur kein Arcadeshooter sondern ein Multiplayer/OnlineTitel,
kein SIngleplayer nur du und mit Glück 31 andere Leute!
Man muss also sehen, auch wenn Warhawk nicht mehr die Erfahrung bieten wird wie versprochen, wird man wohl doch eine recht gute Online/Multiplayer Erfahrung bekommen.

Nun Killzone wird wohl ein schönes Bashfest werden, sollte es nicht ansatzweise an den E305 Trailer rankommen, die Techdemo auf der GDC ist schonmal dran gescheitert. E3 wird endgültig wohl Gewissheit bringen, obwohl ich ja glaube, dass eine weitere Verschiebung nicht unwahrscheinlich ist.
 
Sony GDC Tech Demo

Sry, wenns das Video schon alt ist. Ist ne Techdemo. Sieht sehr beeindruckend aus. Also ich denke Sony hat hier ein neues Spiel in der Mache. Sieht sehr nach nem MMO o. nach nem OST RPG aus, könnte aber auch was ganz anderes sein. Wenn Sony das am Ende so hinbekommen wird, ist immer noch ne Techdemo, dann Hut ab.

Sony hat auf der GDC 06 auch mal ne Techdemo gezeigt. Nen Auto wurde demoliert, am Ende kam Eight Days raus.

Update (?)

Neue Bilder zu
Mercenaries 2

Also..na ja :neutral:
 
mercaneries 2 mag zwar grafisch nicht der überhammer sein, dafür ist die komplette umgebung (selbst bäume :D ) zerstörbar :D:D:D:D
 
Wie wäre es mit Loco Roco?

In a segment highlighting what Kuono would like to do in a sequel, he mentioned several key points: Better group AI, an improved visual look, and advancements in control. He then summed up by saying, "I can't elaborate any further, but you can probably guess what all that means."

Afterwards during a short Q&A session, when an attendee asked the creator if the advancements in control meant that "the team would use the Sixaxis controller on PlayStation 3," Kuono responded with "I can't comment, but I won't let our fans expectations down."

IGN contacted Sony Computer Entertainment representatives for an official comment, but spokespeople declined to answer; saying only, "There is nothing to announce regarding LocoRoco right now."

http://ps3.ign.com/articles/771/771739p1.html

es sieht danach aus, das Loco Roco die PS3 stürmen wird. ein erstes Fanbild aus dem Gaf, dass mich zum Lachen brahchte^^

locoroco_lbp.jpg


:lol: :lol:
 
Duncan schrieb:
Weiss man schon wann 8 Days kommt?


Hmm dazu hat man schon in der Tat lange nichts mehr gehört.Hoffe das Game kommt wirklich noch raus, weil der Trailer damals hat mir doch sehr gut gefallen vom ganzen Stil her.

Btw sollte es nicht gestern nen haufen neuer Demos etc. geben?Hab vorhin geschaut im Store.Naja hab ich nicht viel von gesehen...leider
 
Lima schrieb:
Btw sollte es nicht gestern nen haufen neuer Demos etc. geben?Hab vorhin geschaut im Store.Naja hab ich nicht viel von gesehen...leider

War nur eine Fake-Liste vor der GDC. Ich denke, zur E3 geht´s deutlich mehr ab (wobei ich natürlich hoffe, dass Games á la Lair bis dahin draußen sind).
 
UT3 impressions der PS3 Version

http://ps3.gamespy.com/playstation-3.../771700p1.html

At Sony's GDC booth there was a Bravia running something that caught my eye. There was no mistaking the absurdly quick framerate or endless vaulted halls of shiny sci-fi conduits: There among the rest of Sony's currently available offerings was a first glimpse of Unreal Tournament 3... and the dude that was playing just walked off.

Carefully wiping the saliva from my chin so as not to shock the crap out of myself when I grabbed the SIXAXIS, I set about hitting buttons at random in an effort to familiarize myself with the controls. This demo had the weapon swap set to the R1 shoulder button, with the R2 and L2 triggers functioning as primary and secondary fire. The helpful Sony rep standing nearby mentioned that the L1 button would eventually function as a sort of weapon menu and, if held down, would open a radial smorgasbord of firearms that could be selected with the left analog stick.

Fragadelic, Baby!

While I'm on the subject, allow me to describe the weapons that were available in this demo. First up, there was a small energy-based submachine gun that would spray small plasma slugs in a fairly tight cone of fire, but the secondary fire would unleash a thin solid stream of molten plasma. "When you kill someone with that gun's alt-fire, it's pretty cool because their skin sort of evaporates away leaving a skeleton that slowly sizzles into nothingness," remarked the Sony rep. (See, I told you he was helpful... and pretty good at describing gruesome deaths as well).

For the most part, the rest of the weapons were pretty run of the mill: a rocket launcher (alt-fire would unleash a set of three rockets all at once), a shotgun (alt-firing grenades), the classic railgun (alt-firing electro orbs of some kind), a chain gun (alt-firing bulkier slugs) and an acid blaster similar to the Acid Bomb Glove from Ratchet & Clank (alt-firing a big glob of acid that splatters smaller blobs on contact). Each of these weapons was capable of dispatching enemies in a few shots, though I have no doubt that the game is still being tuned for balance at this early stage. All of them had lusciously destructive visual effects that accompanied each shot and I could really see the power of the Unreal Engine 3 in each discharge.



With only the one station up, I was battling bots that were not terribly smart -- easily dealt with. Still, I noticed that they were employing fighting techniques that I'd considered strictly the province of my fellow conniving humans. They were using my favorite moves! Once actually ducked around a corner and caught me full in the chest with a shotgun blast as I rounded the corner after him/her/it. Sneaky... very sneaky. Fortunately, the demo was set so that I was impervious to any damage, otherwise I would have been wheezing through a couple holes in my chest. During another heated showdown, my opponent collapsed to the ground and I began celebrating with a victory spin only to watch him pop back up and shower me with another salvo from his submachine gun. The damn things can feign death, but I can too (by hitting the circle button) so I guess it's fair. The Sony rep mentioned that in addition to the customizable bots, all of the classic modes that we've become accustomed to would be in the game.

For those of you hardcore PC purists, mouse and keyboard controls will be available in the PS3 version through the USB ports on the front of the machine. In addition, the Sixaxis controller will get its usual nod and the motion sensor can be used to control where you look. The Sony rep apologized for it not being accessible on the demo I was playing, and he suggested that it was actually very accurate once you got the hang of it.

As far as graphical appeal, the game looks at least as good as Gears of War or Doom 3 with glitzy lighting galore. Judging from the level that I played (a space station sort of thing), Unreal's classic quality level design is in full effect. A large map with both huge open areas and tight claustrophobia-inducing corridors was strewn with chokepoints, cover and shining neon doodads. With strange glowing tubes and other bits of high-tech machinery coating nearly every surface, the whole package was really incredibly striking. All this, the framerate was still sky-high.

While still a ways off from being finished, Unreal Tournament 3 appears to be set to take on any other FPS currently available and grind its bones into dust. With graphics and speed easily eclipsing the latest edition of its old competitor Quake, it's clear that the Unreal Engine 3 is working overtime. Look for Unreal Tournament 3 to drop sometime before the holiday season, and many virtual bodies to start dropping soon after.

schön ist das mit dem Mouse und tastatur support^^
 
Ich werde es trozdem mit Pad zoggen - Maus und Tastatur kommen nicht ins Wohnzimmer. :)
 
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