conker 7777
L06: Relaxed
- Seit
- 14 Mai 2005
- Beiträge
- 380
conker 7777 schrieb:
Ist die PC Version,mit maximalen Details - dann gute Nacht.
Der Pc: P4 3.6 2GB RAM GF6800 256 MB!
"A few words about the preview and the screens. We played the PC version that was one or one-and-half months old (at least that we were told).
Our goal was not to take beautiful screens but just to play the game and feel the gameplay flow. And, by the way, those who say that the shots are retouched, do not have a slightest idea about Photoshop, graphics engines and game development in whole. These are genuine screenshots taken directly from that beta build. Sure, the graphics are not 100%, as well as AI, voiceovers, game logic and other aspects - just like in every other beta version of any high-caliber game!
The real question you should be asking, "Did it prevent them from enjoying Oblivion?". The answer is - no. Moreover, it is clear that Oblivion really is a *must have* game. It looks and feels MUCH better than on any screenshots. We almost forgot that we came to write an article, not just sit and play all day long. The story is very engaging!
Nomad, Santera
AG.ru
Quote:
We published the first part of our preview. The second part will be available tonight (Moscow time). The first part concerns the "training" dungeon and game mechanics, the second one will be about our experiences in Tamriel itself.
And a few words more about gfx. We were playing in 1024x768x32 with all available options turned to the max. Now, when I say "available", I mean there were only three sliders. We didn't look in config files for in-depth tuning - we didn't have that much time to spend with the game.
BTW, a few options contained references to console controls.
Also, there were no 3D sound controls whatsoever, only various volume settings.
We won't be surprised if the final PC version ships with much deeper graphics and audio controls available either in-game or via an external config utility."
http://www.ga-forum.com/showthread.php?t=67371