kandesbunzler
L07: Active
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- 25 Okt 2005
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auf der tgs wurde ja auch ein gradius für die ps3 angekündigt, hoffe die zeigen auch davon erste spielszenen auf der e3 

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Fisker schrieb:au man, ich hab mich in resistance verliebt, es gibt nix geileres als mit 100 ki kollegen in den tod zu stürmenist praktisch call of duty 2 nur unausgelutscht
Dean Calver schrieb:Crunch and Epiphany
There is definately two sides to my current Crunch
Theres the bad side :
* Been working 80+ hours weeks for over a month with another 2-3 weeks to go.
* Lots to do, with the associated stress that everything basically depends on it working fast, stable and useable.
* All your external dependencies have to sync up at the same time.
* How many variations of non-meat Pizza can there be?
But theres also the good side
* Lots going in very rapidly, has a tendency to stress test the systems.
* No time to defer decisions or have yet another meeting. Its just goes in and be darned with the issues
* That team feeling among the few who have been working extra hard When youve eaten with the same 5-10 men and women everyday for a few weeks, there is a certain comradeship (you can tell by the eyes ;-) )
* The game itself
Thats probably the one that makes the least sense to those outside the business, where there is the tendency to think that all we do is play games all day. In actual fact its largely possible not to actually play the game for weeks if not months (and that applys to everybody on the team!), because its takes so many bits to be working at any one moment for you to see the whole game that usually your not playing it. I think it was Sunday that I was testing the game quite late, technically to try and track down an random annoying memory crash I started noticing I was having fun and actually enjoying it. Rather than just trying to crash the game I started actually fighting and trying out various moves
Which is a really nice feeling, given some of the pains (and depression) its took to get here It gives you a real sense that after all it might actually be worth it and we are going to ship a game we can all be proud of.
Hopefully thats a really good sign, cos quite frankly I barely notice the lovely graphics and stuff anymore and I still found it good.Hopefully an audience who have never really seen or played it will be even more impressed
I guess only the future will tell, and we will know soon enough when people get to have a play, but Im currently feeling very good and hopeful its going to go down well (though it has been noted I have a disinct maniac-depressive streak, so maybe Im just in a mania phase ;-) )
This time next month should be really fun, for several reasons
1. E3 - Dont think Ill get banned as a Booth Babe
2. Never been to LA or even the USA (actually Ive avoided flying )
3. Lots of stuff I cant mention but all related to the above
Now time for of that badly need sleep office photos tommorow so I guess I should shave and make myself look at least partially human and I need all the beauty sleep I can get.
Auf welche PS3 Spiele freut ihr euch bei der E3 am meisten?
jeuxfrance.comThe famous producer of the series Pro Evolution Soccer, Shingo ' Seabass' Takatsuka, which should soon introduce Pro Evolution Soccer 6 at the time of E3 2006 in Los Angeles, confirms once again in the English magazine PSW which its play will also unload on PlayStation 3. He thus declares 'the aspect of the play on line will change radically. By reading the many comments in the forums, we noted that the play slowed down at certain times, but that should be much better on PlayStation 3. I would also like to say to you that in the offline mode, you will be able to note the impressive movements of the players, a smoothness of the movements which besides will be probably noticed only starting from the replays. Of course, PlayStation 3 will provide us more power to enrich the representation of football in a video game, with in particular a better artificial intelligence for the players, you will have more malignant defenders thus.'
Shingo ' Seabass' Takatsuka: 'The online aspect will changes drastically. From reading forums we realise that the game lags has batch, goal this will Be much, much better one PlayStation 3. Also, offline you' ll cuts fantastic player movements that you' ll probably only note through replays. Of race, PlayStation 3 will give custom more power to enrich the actual representation of football, such have artificial intelligence, so you' ll cuts much smarter defenders. We' ll Be whitebait to could much more emphasis one the offside battle between defenders and attackers because PlayStation 3 gives customs more power.'
...denke ich dass der Metal Gear Solid 4-Trailer alle anderen Games der E³ sowas von wegblasen wird... also wie immer bei MGS eigentlich
JethroTull schrieb:Was zu PES auf der PS3:
jeuxfrance.comThe famous producer of the series Pro Evolution Soccer, Shingo ' Seabass' Takatsuka, which should soon introduce Pro Evolution Soccer 6 at the time of E3 2006 in Los Angeles, confirms once again in the English magazine PSW which its play will also unload on PlayStation 3. He thus declares 'the aspect of the play on line will change radically. By reading the many comments in the forums, we noted that the play slowed down at certain times, but that should be much better on PlayStation 3. I would also like to say to you that in the offline mode, you will be able to note the impressive movements of the players, a smoothness of the movements which besides will be probably noticed only starting from the replays. Of course, PlayStation 3 will provide us more power to enrich the representation of football in a video game, with in particular a better artificial intelligence for the players, you will have more malignant defenders thus.'
Shingo ' Seabass' Takatsuka: 'The online aspect will changes drastically. From reading forums we realise that the game lags has batch, goal this will Be much, much better one PlayStation 3. Also, offline you' ll cuts fantastic player movements that you' ll probably only note through replays. Of race, PlayStation 3 will give custom more power to enrich the actual representation of football, such have artificial intelligence, so you' ll cuts much smarter defenders. We' ll Be whitebait to could much more emphasis one the offside battle between defenders and attackers because PlayStation 3 gives customs more power.'
RWA schrieb:Fisker schrieb:au man, ich hab mich in resistance verliebt, es gibt nix geileres als mit 100 ki kollegen in den tod zu stürmenist praktisch call of duty 2 nur unausgelutscht
Resistance gefehlt mir grafisch nicht. Sieht aus wie nen guter PC Titel. Das GDC Video sah auch nicht wirklich gut aus. Allein wie der man das Game gesteuert hat, war grausamm, der hat kaum nen Gegner getroffen. Leider würde ich es Game zu den NICHT potentiellen HITS dazu zählen.
IGN NEWS schrieb:Once the demo itself began, it was obvious that it wasn't looking as good as the trailer from E3 last year. Price explained this discrepancy right off the bat, "This is in an interoffice demo from several months ago," he said (which Phil Harrison later confirmed to have been from December). "We were using this to show off the look and feel of I-8. And keep in mind, when we programmed this demo we hadn't moved any of the subsystems to the SPUs yet. This was programmed only with the main processing core in mind" [Paraphrased, not a direct quote
Dito. Bin genau der gleichen Meinung. :happy1:frames60 schrieb:Motorstorm. Und ich hoffe, dass auch von Killzone was gezeigt wird. Die beiden interessieren mich klar am meisten.
solid2snake schrieb:nur zwei leute haben für tekken 6 gestimmt und ich weiß wer...
... ich und HF![]()
Tekken 6 wird mit der E3 so den boden aufwischen, mark my words^^
Sorry, mein Mitleid hat schon Resistance bekommen..Jigsaw schrieb:will netmal jemand nen mitleids vote für warhawk abgegebn ?![]()