Matt:
I have personally seen a game run running significantly better on the PS5 than the SX. Is this because the PS5 is stronger than the X, or because of some strange mandates for the X?
No, of course not. It’s because games in development are just that, in development. And especially when dealing with brand new pieces of hardware, dev teams need to spend time getting up to speed, working on their code, and discovering issues and quirks that need to be addressed.
In other words, this doesn’t really mean anything, and trying to draw conclusions from it is less than pointless. It’s actively damaging to proper discourse.
Matt:
That’s the thing though: it’s not particularly interesting. We could literally have a dozen threads a week saying the same thing for both consoles, and the following week we could hear about the exact same games have new issues on the opposite platform.
It would be great if we could talk about this in a dispassionate environment without biases and ignorance coming into play that make gamers act like fanatic children. But we know we can’t.