onemic wrote:
Hey Dev team can you answer this question for me please. Will the main problems that plagued the first Killzone be fixed for Killzone 2? Although I think that Killzone had a ton of potential to become something great (and I think many people can say the same), problems like team A.I., and enemy A.I., death animations, frame rate problems, character differentiation, and graphical problems stopped Killzone from being amazing (and yes being a lot better than Halo) The graphical problems are something that can be fixed with hardware and since your making Killzone for PS3 I think that those issues should be fixed, but thing like the A.I., character differentiation as well as characters that you can choose are something that you guy have to fix. So I just wanted to know if you guys are fixing these problems or at least thinking about fixing these problems.
Also I just wanted to know if the E3 presentation of Killzone 2 was in real-time or if it was just cg. Because I know a lot of people who say that the video is fake and I really want to prove them wrong.
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Well, I'll take a stab at this.... Graphical problems - yes, we are working to elimate them in the future products. A.I. - absolutely important to us to be the best we can make it. Character differentiation, positively. Death animations - yes, improving these. Frame rate problems - another area we are working to improve our technology.
As for the E3 presentation, it was not running live on Dev Kits, as the final spec dev kits did not exist for E3. It was created to the specs of the PS3 and represents what we feel is achievable on PS3.
Ferret7
Killzone Dev Team