Treasure Missions Guide
Prologue
Romance Dawn
1. Defeat Marine Captains Approaching Nami
2. Destroy all Captain Morgan statues
Chapter 1
Orange Town
1. Playing as Zoro, Clear the first two cannon rooms with minimal damage
2. Quickly Defeat Buggy's pirate captains. They will appear as (?) on the map.
Syrup Village
1. Not sure what the exact trigger is, but it involves clearing territories after Usopp's barriers are up. If you stop a group of enemies from destroying his barrier while clearing the 3 territories, You will get it
2. When Kuro first engages the Strawhats, try and get him to meet Usopp. This is rather difficult as it depends on where Usopp is and which (if any) barrier was destroyed. Usopp won't go beyond the barriers so you must bait Kuro towards Usopp until it triggers.
Baratie
1. Defeat an initial group of pirate captains. Easy, they will appear with (?) icons. Can't miss it
2. Defeat Mihawk. Hard to miss and not that hard
3. Successfully initiate Sanji's strategy. This means NOT trapping yourself in the territory directly west of where Krieg first appears. If you clear it fast enough and exit through the south, an event with Sanji will trigger. The territory will have a (?).
Arlong Park
1. Play as Sanji, and defeat the initial group of Fishman captains with (?) icons
2. When the marines land, protect all ally fighters captains on the coast. Achieved by targeting the marine captains
3. Play as Zoro and defeat Hatchi near the end of the stage
4. Begin the bass battle with Arlong and if no Strawhats have retreated from the battlefield. A (?) will appear on Arlong if successful.
Loguetown
1. Play as Zoro, and meet & defeat Tashigi at the beginning of the stage
2. Play as Luffy and meet Alvida when she appears at south of the map
3. Destroy all three lightning rods indicated as (!) on the map. When Buggy appears, the scene will trigger.
Chapter 2
Drum Island
1. When Wapol first appears at the South of the map, quickly clear territories and run right to him and fight him.
2. Protect all Lapan from retreat. After you defeat the first Lapan, allies will appear on the map. Protect them all until the scene activates.
Alabasta
1. Defeat Smoker at the south of the Map.
2. Defeat Robin an the northeast territory when she appears. She doesn't stay long, so it's advised to run right to her
3. Play as Zoro and meet Mr. 1
4. Play as Sanji and meet Mr 2. This is a bit tricky because you must defeat Tashigi beforehand. In order to get Sanji to defeat Tashigi (as he can't personally harm a female leader), you must attack with your support characters.
Mock Town
1. Defeat the marine captains that appear with a (?). Easy to find.
2. When Blackbeard appears, first defeat Blackbeard then Burgess. If you defeat Burgess first, Blackbeard will retreat, failing the requirement.
Skypeia
1. Defeat the enemy captains trying to attack Nami & Robin fast enough.
2. Defeat the enemy captains attempting to attack the Merry-Go territory. Will appear as (?)
3. Disrupt Eneru's actions. Not eactly sure how this is done, but it involves quickly capturing the enemy territories around him and defeating him quickly before he finally appears as a boss to the north the the stage
Chapter 3
Water 7
1. Play as Sanji and defeat the first group of enemy captains that appear with (?) icons
2. Defeat Franky and defeat him again when he appears in the msot southwest territory on the map with a (?) icon
3. Defeat all 10 waves of enemies in front of Iceburg's mansion. Must be completed before Nami succeeds in her plan to sneak in through the back door.
Enies Lobby
1. Play as Zoro an meet Kaku
2. Play as Sanji and meet Jyabura
3. When Franky joins quicky go throughte Jyabura territory and run directly to Lucci. A scene will activate if you get there soon enough.
Water 7 Departure
1. Defeat the group of enemy captains at the very beginning of the stage fast enough. They appear with (?) icons.
2. Defeat Aokiji when he apperas to the south. Possibly the hardest boss in the game in relation to your current level. Will most likely not succeed your first try (between lvl 20-30). But if you must ASAP, max your support characters early whittle his health to arround half and use all your support allies' Kizuna Rush mode back-to back. Be wary that if Aokiji freezes you, Kizuna Rush mode is instantly cancelled at the support is back to level 1. Also if you take too long, Garp will capture your territory, resulting in a Game Over. Might be a good idea to save beforehand.
Thriller Bark
1. Prevent any ally captains from retreating and defeat Doppleman near the beginning of the stage
2. Play as Brook as prevent all Strawhats from retreating by the time you first defeat Perona. Wait until all strawhats are in position then get Oars to appear. Get him to retreat the first time. When he reappears near the allied pirate captains, he should have a (?) icon above him. Instead of getting him to retreat again, allow him to destroy the platform. When this happens, protect the ally pirate captains as they make their way through the graveyard. When you encounter Oars agains, you should get the elusive scene.
3. Defeat Kuma.
4. When you KO Oars in the upper platformed area the first time, Moria will appear + 3 Dopplemen. Moria appears in the area with Nami, defeat him (and possibly one other Doppleman) to get the scene.
Chapter 4
Sabaody Archepelago
1. Play as Nami and defeat the first group of Marine captains with (?) icons
2. When Kizaru and Sentamarou appear, defeat Sentamarou ASAP before Kizaru reaches him.
3. When two pacifistas appear at the south of the map, lure them to the central southern territory with a visibly opaque territory around it. This is Law's room you must defeat both pacifistas in that area. When successful, Law will send them away (or destroy them?).
Impel Down
1. Play as Ivankov and help Crocodile defeat the Minotaurus.
2. When Buggy joins, quickly clear the southwest territory to get Mr 1 as a support. You need Crocodile as a support to open the doorway to the territory.
3. Free all prisoners. Not sure Mr 1 counts, but there are 3 aged areas to the northeast with (?) icons. Buggy eventually opens all of these if you clear the areas fast enough and don't let Minotaurus harass him or get him to retreat.
4. Clear the control room where Mr 2 (disguised as Megellan) is headed. Do it before he reaches the area. You need Crocodile to open the doorway to the corridor leading to this area before Mr 2 opens it.
Marineford Part 1
1. Play as Ivankov and defeat Kuma. Don't capture Smoker's territory beforehand or he'll end up retreating.
2. Play as Luffy and get Hancock to butt into your fight with Smoker. Do not approach Hancock first or she'll retreat and don't defeat Smoker right off. Instead, engage Smoker then attempt to engage Hancock. She will retreat and when you fight Smoker again, you will get the scene.
3. Play as Buggy and encounter Mihawk
4. Play as Jimbei and defeat Moria
Marineford Part 2
1. Play as Hancock and encounter/defeat Sentamarou before engaging Garp
2. Defeat Doflamingo when Crocodile is nearby
3. Destroy all marine captain reinforcemets attempting to take Whitebeard's territory. They appear as (?) on the map.
4. Clear the scaffolding fast enough. Requires running straight to Garp's territory, clearing it, then defeating Garp. You will know if you were fast enough if a (?) appears over Garp.
5. After freeing Ace, reinforcements will appear. The captains will appear with (?) icons. Defeat them.
6. When Sentamarou attempts to retreat near his pacifistas, defeat him first. Note, you cannot play this sequence if playing as Luffy or Whitebeard.
Final Chapter
Return to Sabaody
1. When Nami first appears, allow her to meet Usopp before Sanji gets near Nami. If Sanji turns to stone upon witnessing Nami(-chwaan) you will fail. If successful, Sanji will divert his attentions to Robin, who will turn him to stone no matter what.
2. When Hancock is retreating to her ship, help clear the way for her. You will get the scene when she reaches her destination.
3. When 4 pcifistas appear at the end of the stage, defeat them all before defeating Sentamarou.
Fishman Island
1. Clear the Northeast territory with an (?) icon
2. Clear the Southeast territory with an (?) icon
3. Do not allow any allied fishman captains retreat by the time you first engage Hody
4. Clear the Northwest territory with an (?) icon
5. Clear the Southern territory with an (?) icon
6. After engaging Hody the first time, he will appear at the NE corner of the map. Quickly defeat the cptains protecting the first switch (! icon). Destroy it, then run to & destroy the seconds switch then run straight to Hody. If you are fast enough, a new scene will activate.
Punk Hazard
1. Assist Sanji in defeating Vergo
2. Play as Zoro and meet Monet (2nd encounter)
3. Prevent any marine captains from being sealed off in the first Shinokuni contaminated zone. Be advised that when you exit the contaminated zone, the zone will be sealed off instantly, regardless of the timer so try to be the last one out. When leaving the zone, enter the central area where you will encounter marines being locked into small quarters. Free all 4 of them with visible (?) icons by defeating the enemy captains in front of each door. When they are free, join Law & Smoker in the SW portion of the map and help them reach Vergo in the SAD laboratory. The scene will occur while fighting Vergo w/ Smoker nearby. Do not defeat Vergo too fast or you will not get the scene
4. When the stage is reduced to a NW cordoned off zone with two enemy territories remaining, Cesar Clown will appear in the allied territory nearby after 1 minute has passed. Defeat him FAST before your allies clear out one of the nearby territories. If a scene with Law plays out beforehand (indicated by a [...] prompt) you have failed, even if you defeat Caesar Clown immediately after.
5. In that same zoned area, prevent any marine/allied captains from retreating. If successful, a scene will occur right before the final bout with Ceasar Clown.
Dressrosa
1. Defeat Bellamy after clearing out the most Northwest territory (Green Bit) on the map. Requires planning by running ahead of Law & Co. to quickly clear out the territory. When Law reaches the drop point, Bellamy will appear. Don't take too long defeating Bellamy or he will retreat, failing the objective.
2. Defeat pirate captains after the Mera-Mera fruit. Requires heading straight to the colloseum zone where Doflamingo's puppet appears. If Law enters the colosseum zone first, he will be trapped and likely killed by the pirate captains, resulting in a game over.
3. Defeat Blackbeard within a certain timeframe. Not hard really.
--- Update From New Post Merge ---
Note that in all missions that require you to play as a character (along with treasure missions in general), you must finish the whole stage. So be prepared to level up Ivankov, Nami, Brook, etc to achive these missions.