Bin schon lange durch.Übrigens ist Stellar Blade aktuell im Angebot für 49,99 € bei Media MArkt und Saturn
ggf. @dantinho oder hast es schon?
Wer Interesse dran hatte, aber nicht für 80 Euro zuschlagen wollte
![Banderas :banderas: :banderas:](/styles/tkxassets/smilies/banderas.png)
Btw.
![www.resetera.com](https://www.resetera.com/styles/resetera/resetera/images/resetera-brandmark.png?_v=92b3d4c7)
[Rumor] 343 Industries was noticeably downsized, currently working on 2 new Halo projects to be largely outsourced (both in Pre-Prod, ETA: 2026) Rumor - Microsoft - PC
From a known and in the past reliable source (which now claims to have talked to 12+ 343i current and ex employees), we have a rumored breakdown of the current state of 343 Industries and future Halo projects. You can read the full thread here...
In summary:
- In 2023 and 2024 343i internal employees were cut down from around 500 to less than 280.
- The internal 343i communications and marketing teams were cut and now it's directly MS which manages them (some members of the old teams were transferred to the MS ones)
- The reliance on outsourcing increased as MS is not confident in 343 internal developing anymore *ouch*
- So for the next Halo projects 343 will just work on the Concept and Pre-Production phases (along with the "Lore check") while actual Production would be done by other SH, only supervised by 343 (similar to what done with Halo Wars 2 with Creative Assembly)
- 2 new big Halo projects in the works right now (most probably Halo CE Remake and Halo "7"), both in Pre-Production phase and the sooner release not until 2026 at least. One of them, probably Halo "7", will have a much higher players' number MP (so probably including the "Tatanka" MP project legacy made for 100+ players and in the works at Certain Affinity, initially planned for Infinite)
- Only 30% of current 343i is actually developing game contents, while all the rest are project management, producers and business roles
- Budget is now much more controlled by MS (which made new hires slower and more difficult as one of the results)
- Halo Infinite made a lot of money but still didn't meet MS targets for it. Now on "life support" after releasing already contractualized contents with external suppliers, with remaining support on Forge contents only