The quality of games has grown significantly. And one of the factors of production value of games that has been possible is because the PC and the two game consoles, Xbox and PlayStation, and in the future – in the near-future, the Nintendo Switch, all of these architectures are common in the sense that they all use modern GPUs, they all use programmable shading and they all have basically similar features.
They have very different design points, they have different capabilities, but they have very similar architectural features. As a result of that, game developers can target a much larger installed base with one common code base and, as a result, they can increase the production quality, production value of the games.