Xbox One Halo 5: Guardians

Habt ihr eigentlich über Kimme und Korn gezielt oder eher klassisch aus der Hüfte geschossen, so wie in den Vorgängern. Also ich hab sehr wenig im CoD Style gekämpft, irgendwie ist da auch kein Unterschied zu spüren.



Natürlich, hab auch diverse Ziele markiert usw. aber meist hab ich mich dann doch darum selbst gekümmert. Wie geschrieben, ich fand es klasse, das die mir nie im Weg standen.

Sniper immer mit kimme und korn. Rest klassisch.
Hattest du auch das gefühl, dass das normale maschinengewehr wenig "screenplay" hatte?!
 
Hab das Spiel aufgehört zu zocken nach 2 Missionen. Nicht weil es so schlecht ist, sondern weil mir schon da schon viel zu viel an Story-Hintergrund fehlt, da ich erst Halo 1 vor kurzem durchgezockt habe. Hab mit Halo 2 weitergemacht. :)

Aber eins hab ich festgestellt: Heroic bei Halo 5 ist deutlich leichter als bei Halo 1 und 2.
 
Eurogamer.de:

Wie ich schon gesagt habe: Halo 5 bleibt Halo. Eigentlich eher Halo 2, aber ihr wisst schon, was ich meine. Ein paar neue Fähigkeiten und der Koop-Modus ergänzen das nach wie vor perfekt funktionierende Zu-Fuß- und Fahrzeug-Gameplay der Reihe, das hier so viel Spaß macht wie eh und je - mit anderen menschlichen Mitspielern noch mehr. Das alles steht und fällt natürlich mit der Story, aber da kann ich euch beruhigen. Die ist wunderbar inszeniert, spannend erzählt und hält die ein oder andere Überraschung parat. Es ist schlicht und ergreifend tolle SciFi-Kost, die den in Halo 4 begonnenen Handlungsbogen mit großem Unterhaltungswert und großen Schauwerten fortsetzt.
 
Gamepro.de noch nicht abgeschlossen der Test,da der Multiplayer fehlt..aber dennoch im vorderen 90 % Bereich.
 
The Verge findet es gut:

Don’t play Halo 5 for its story, then. Play Halo 5 because it’s bursting with invention, an absolute masterclass in how to craft a first-person shooter, and the best reason yet to own an Xbox One. For all its technical quirks and plot deficiencies, Halo is once again the best time you can have shooting aliens in the face.
http://www.theverge.com/2015/10/26/9614274/halo-5-review
 
Polygon 9/10

Halo 5 feels like it knows its obligations. The campaign's narrative is likely to prove controversial, though its biggest sin may be its familiarity. Otherwise, Halo 5 excels under the pressure, providing one of the most welcoming, competitive, balanced and fun games of the year — and providing my personal favorite Halo multiplayer since the series began.

Gadgets 360 9/10
As it stands, Halo 5 is near perfect. With slick gameplay, a fantastic campaign, and seemingly ambitious multiplayer, it gets little wrong. If you own an Xbox One or plan to buy it, this is why you're doing so.

Wegotthiscovered 4.5/5

Halo 5: Guardians, is, by all accounts, the total package. The gameplay is immensely satisfying and leaps and bounds ahead of previous entries, which is saying a lot. And while I wasn’t terribly engaged by the plot and felt that the campaign was slightly more underwhelming than some of the series’ other games, I’d be lying if I said that I didn’t have a blast playing it.

Escapist 4.5/5

Multiplayer is really where 343 needed to prove themselves and regain some of that goodwill from Halo fans, which is fortunate, because multiplayer is where Halo 5 shines brightest. Forget everything you knew about Halo 4's multiplayer. 343 wisely went back to the drawing board and scrapped nearly everything about Halo 4's widely criticized multiplayer offerings.

Giant Bomb 4/5

There will certainly be some players who find that the specific omissions in Halo 5 are extremely disappointing, and you'll see a rough edge or two, but all in all there's a fantastic big-budget shooter in Halo 5 with lots to see and enough multiplayer options to keep you going for quite some time.

Hardcore Gamer: 4/5

Halo 5: Guardians is a fine-tuned machine. It has a robust and highly addictive competitive multiplayer component, a large variety of aesthetically pleasing customizations and some of the tightest controls to ever grace a Halo title. Unfortunately, the campaign leaves much to be desired. While it features four player cooperative play through the entirety of the experience, the plot is both poorly structured and awkwardly paced.

Rocket Chain Saw 4/5

Halo 5 Guardians is a fantastic game brimming with content, though some parts feel better than others. The story fails to live up to the franchise’s standards, due to an underdeveloped narrative, samey level design and an unnecessary focus on Locke. Nevertheless, polished gameplay, challenging AI, the superb portal of Blue Team and a mesmerising soundtrack redeem the campaign.

Destructoid - 7

If it weren't for Warzone, Halo 5: Guardians would probably be somewhere on the lower end of the franchise's spectrum for me. It's still a fantastic and well-oiled machine, but the story falls flat, and the shift in gameplay mechanics result in the loss of some elements that made the series so unique in the first place. Still, if you're looking to shoot some dudes online, Guardians is your huckleberry.

Kotaku - Impressions

Halo 5 is beautiful, at times a lot of fun, and at times disappointing. It’s also not yet officially released and is dependent on its multiplayer working well on a large scale. So we’re holding off on a review until well after the game’s October 27 launch. For now, some impressions of one of the Xbox One’s big fall exclusives.

IGN - RIP

Developer 343 Industries has engineered the strongest combat Halo has ever seen, with tons of excellent weapons, varied maps, an expansive and intense new multiplayer mode joining a host of returning greats, and some game-changing new mobility. At the same time, Guardians repeats Halo 4’s mistake of telling a story that can’t stand on its own without Halo’s expanded universe. This hurts, but doesn’t ruin, its otherwise impressive cooperative campaign.

Einige Seiten halten ihr finalles Review zurück, um die normale MP-Struktur testen zu können.
 
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