Wii Final Fantasy Crystal Chronicles - The Crystal Bearers

  • Thread-Ersteller Thread-Ersteller Sasuke
  • Erstellungsdatum Erstellungsdatum
IGN Infos
There's no denying it! The silence is officially over for Final Fantasy Crystal Chronicles: The Crystal Bearers. Famitsu managed to get yet another update on the game in its latest issue, complete with commentary from producer Akitoshi Kawazu and director Toshiyuki Itahan.

The major point of note in this update is the first info on a new character, a Selkie male named Keiss. Having earned the trust of army leaders, Keiss takes up a job guarding the Alexis II air ship, a symbol of peace.


Keiss and main character Layle are work partners. They're partnership is just part of the story, though.
You don't actually form parties in Crystal Bearers, so you don't directly control Keiss.

Outside of the Keiss and the characters introduced in the original unveiling of the game a couple of weeks back, we can apparently look forward to one additional primary character, a female Selkie who may have the hots for Layle.

In addition to the new character, the magazine introduces a couple of new gameplay systems: Playable Events and Demon Reaction.

Playable events allow you to interact with the game during event scenes, shaking the Wiimote or pointing at particular areas of the screen. Some of these scenes have to be successfully cleared in order to progress, but in general the story will proceed regardless of your success.

One example of a Playable Event has Layle falling through the sky. Demons fall towards him, and you have to aim the Wiimote to shoot them.

The Demon Reaction system is something that we've already seen in the teaser video clips at the teaser site. The demons of the Crystal Bearers world have their own AI and movement patterns. If you let them be, they'll interact amongst themselves. The enemies react to one-another, and to Layle's attacks, in various ways, with Kawazu noting that the game includes a considerable number of patterns.

Crystal Bearers is still without a final release date, but it's certainly reassuring to see it get so much coverage of late. The wait to play will hopefully not be too long.

http://wii.ign.com/articles/975/975208p1.html

Das Demon Reaction System ist wohl eines der interessantesten Features des Titels.
 
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Also praktisch Waggle QTEs, die ab und zu richtig durchgeführt werden müssen, um im Spiel voranzukommen? Ich spüre Frustationspotential, aber das hängt natürlich davon ab wie es eingebaut wird. Ich denke mal meistens wird es nur so sein, dass man dadurch Feinde vor Kämpfen verletzen oder Schaden vermeiden kann.

Demon Reactions klingen super. :)
 
die haben quasi wieder die teaser erklärt. die story QTEs sind aber neu.
 
HQ Famitsu Scans - sieht richtig gut aus :-)
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Ich hab doch gesagt, dass die Selkies (bzw der Selkie) noch genauer vorgestellt werden und auch Part in der Story übernehmen. ^^

Die Screens sind super.
Bin positiv überrascht. ^^
 
Die neue Musik auf der Seite ist ja geradezu episch. :love3: Das Spiel wird geil, da bin ich mir eigentlich sicher.
 
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ist das spiel geil oder ist es geil?? :aargh: :aargh: :aargh:

Hype :aargh: :aargh: :aargh:

Der Protagonist ist mal sowas von geil, hat das vieh einfach zerfetzt :lol:
 
also ich find das chardesign bis auf die kurzhaarige sehr gut. man, bin wieder richtig im hype. das spiel soll endlich erscheinen :cry:
 
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