This Week's Dragon: Jagira
Description:
Jagira, the water dragon lords over kingdom of Gamar from his lair deep beneath the sewers of a decrepit castle. Because he can transform his body into liquid, he has flooded the land with rains, and overflowing streams and rivers so he can silently stalk the inhabitants. The only warning of his presence is a few seconds of water bubbling to the surface before he emerges and engulfs his prey.
Boss Strategy for Jagira
This fight opens with Jagira using his Wave Attacks and submerging after a few defiant roars at Dal. The roars are Jagira's weak point, as he is completely vulnerable while performing them. When Jagira rears up to do a Wave Attack, roll to his side to avoid it, and move up to his flanks in order to begin to attack him. Jagira will roar once or twice, allowing for some damage to be put in, but will submerge quickly after one of these roars, so be ready to roll backwards. If the submerge hits, it will do some major damage, so making sure that Dal is well clear of Jagira's body is a smart move.
After submerging, Jagira will move to another area of the battlefield and re-emerge. This attack can also hit you as he rises, so make sure that you keep your distance. At this point, Jagira will repeat his Water Attack/Roar pattern, so keep up the pressure and you'll take down his first form in no time. When Jagira is reduced to no HP, he will go into his first Core Break, where you'll be able to hit a flashing Core to take him out of his first phase. Move quickly, as he will regain his health after a short time, and you'll have to take down another 10% of his life to try and break the Core again.
When Jagira moves into phase two, he will change up his pattern. Now he will be submerging more often, and using Water Mines on you while he is underwater, along with a Water Pillar that will track you as you move. Whenever he comes out of the water, quickly get in a few hits if he roars, or dodge and strike if he attempts to do a Wave Attack. After one of these two attacks, he will quickly go back underwater, at which time a random formation of Water Mines will appear around Dal. Your choice here is to either run at the mines and attempt to Dodge Roll through them, or to stay in the middle and try to dodge the Water Pillars Jagira will be sending at you from underwater. In either case, Jagira will resurface after 5 Water Pillars, at which time he will restart his sequence of Roar/Wave then submerging. Keep on him every chance you get and this phase will quickly be over.
Phase three is less of a hit and run affair than it was in Phase two, but Jagira will still be moving around a lot due to his new Charge ability. This phase will consist of Jagira getting ready, then charging at Dal, followed by a submerge and emerge somewhere else. Every couple of charges, Jagira will emerge from the water and either roar or Wave Attack, which will give a chance to get some damage in, so use it! As soon as he starts getting ready to charge again, move away so that you don't get trampled. Keep on Jagira, getting in hits when possible, and he'll soon be in a position to Core Break him. Follow the onscreen instructions and this fight will quickly be over, with the first Dragon defeated.
That's it for this week's Boss Breakdown. Be sure to check back on August 15 for the next dragon reveal, as we continue our pre-launch coverage of Wii's exclusive beat-em-up Dragon Blade. Also, don't forget to check out more exclusive screens and concept art by heading to our gallery below.