Markt Die Zukunft des Gaming Business

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29 Jun 2014
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Ubisoft reaches deal with Vivendi for its full exit from Ubisoft's share capital

Today, Ubisoft announced that it has signed an agreement with Vivendi for its full exit from Ubisoft’s share capital, with the sale of all Vivendi’s 30,489,300 shares. The transaction includes an investment by two new long-term investors, the Relationship Investing arm of Ontario Teachers’ Public Equities division, and Tencent, a share buy-back by Ubisoft, an acquisition of shares by Guillemot Brothers SE and an Accelerated Bookbuilding with institutional investors. Following the implementation of the transaction, Vivendi will no longer hold any shares in Ubisoft, and has committed not to acquire any shares in Ubisoft for 5 years.

As part of the transaction, Ubisoft and Tencent have also announced today a strategic partnership that will significantly accelerate the reach of Ubisoft franchises in China in the coming years.

Yves Guillemot, CEO and Co-Founder, said: “The evolution in our shareholding is great news for Ubisoft. It was made possible thanks to the outstanding execution of our strategy and the decisive support of Ubisoft talents, players and shareholders. I would like to warmly thank them all. The investment from new long-term shareholders in Ubisoft demonstrates their trust in our future value creation potential, and Ubisoft’s share buy-back will be accretive to all shareholders. Finally, the new strategic partnership agreement we signed will enable Ubisoft to accelerate its development in China in the coming years and fully leverage a market with great potential.”

“Today, Ubisoft is fully reaping the benefits of our long-term strategy and the successful transformation towards a more recurring and profitable business. Ubisoft is perfectly positioned to capture the numerous video game growth drivers in the coming years. We are focused more than ever on delivering on our strategic plan.”

Investment from new long-term shareholders in Ubisoft

Ontario Teachers’ has committed to acquire 3,787,878 Ubisoft shares (3.4% of capital), equivalent to approximately €250 million and Tencent has committed to acquire 5,591,469 Ubisoft shares (5.0% of capital). These investments are made at a price of €66 per share and do not grant any representation on Ubisoft’s board of directors. Tencent has also undertaken not to transfer its shares nor to increase its shareownership and votings rights in Ubisoft.

As part of the transaction, Ubisoft and Tencent have also signed a strategic partnership agreement that will significantly accelerate the reach of Ubisoft franchises in China in the coming years.

The entry of these two high-profile investors in Ubisoft’s share capital validates Ubisoft’s strategy and confirms the value creation potential for its shareholders in coming years.

Ubisoft share buy-back

Ubisoft agreed to buy back up to 9,090,909 of its own shares (8.1% of capital) from Vivendi through a structured transaction taking the form of a forward sale of Vivendi shares to Crédit Agricole Corporate and Investment Bank (CACIB), and a forward buy-back mechanism of shares from CACIB by Ubisoft, enabling Ubisoft to progressively buy-back shares from 2019 to 2021. This buy-back will be structured through a derivative product whereby Ubisoft will enter into a pre-paid forward agreement on part of the shares, with settlement in shares at maturity in 2021 or by anticipation, and for the remainder of the shares, a total return swap with settlement either at maturity or by anticipation at Ubisoft’s discretion, either in cash (Ubisoft either benefiting or supporting the variation in the value of the relevant shares) or with a settlement in shares against the payment of the price for such shares. The share buy-back will be financed mainly through Ubisoft’s existing financial resources. In the event of an increase in the size of the accelerated private placement, the number of shares that are bought back by Ubisoft will be reduced accordingly.

These acquisitions will be made at a price of €66 per share.

Shares bought-back are primarily intended to be cancelled with an accretive effect for all Ubisoft shareholders or used as part of share compensation plans or share-indexed compensation plans for employees.

Finexsi, acting as independent financial expert, rendered a fairness opinion on the share buy-back confirming that the financial terms of the transaction were fair for the minority shareholders of Ubisoft and that the transaction was in the corporate interest of Ubisoft.

Guillemot Brothers SE acquisition of shares

As part of the transaction, Guillemot Brothers SE agreed to acquire 3,030,303 shares (2.7% of capital) at a price of €66 per share, bringing Guillemot Brothers SE’s ownership to 17,406,414 shares representing 19.4% of voting rights and 15.6% of share capital and the Guillemot concert to 20,636,193 shares, representing 24.6% of voting rights and 18.5% of share capital. The purchase will be implemented through a structured financing in the form of derivative instruments by which Guillemot Brothers SE will enter into a forward contract with CACIB and a collar financing on these Ubisoft shares, maturing in 2021 or by anticipation, and settled in shares or in cash. Shares underlying the collar financing will be pledged to CACIB, who will be authorized to re-use them from Guillemot Brothers SE subject to certain conditions specified in the agreement.

Accelerated Bookbuilding with institutional investors

The remainder of Vivendi’s stake, representing 8,988,741 shares (8.0% of capital), will be sold at a price of €66 per share through an Accelerated Bookbuilding with institutional investors. Based on the level of interest in the placement, the size of the Accelerated Bookbuilding could be increased up to 1,500,000 shares, reducing accordingly the number of shares bought back by Ubisoft.

J.P. Morgan Securities Plc is acting as Sole Global Coordinator on the Accelerated Bookbuilding.
As part of this Accelerated Bookbuilding, CACIB, as Guillemot Brothers SE’s counterpart in the forward contract and the collar financing will also sell 2,887,879 shares in the hedging of its derivatives operations.

The transaction will be launched today. Final terms as well as the outcome of the placement will be determined at the end of the bookbuilding expected on March 21, 2018. Settlement will take place two trading days after closing of bookbuilding.

Ubisoft financial targets confirmed

Ubisoft confirms its financial targets for 2017-18 and 2018-19, as well as its long-term growth perspectives.

J.P. Morgan Securities Plc and Lazard Frères are acting as financial advisors to Ubisoft while Bredin Prat is acting as legal counsel.
 
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29 Jun 2014
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5.553


Introducing CD Projekt RED Wrocław

Located in the city of Wrocław, south-western Poland, the new studio will join forces with CD Projekt RED Warsaw and Cracow, and bolster development of Cyberpunk 2077 — the upcoming futuristic AAA role-playing game.

“Wrocław is one of the biggest and most technologically advanced cities in Poland and a playing field for serious creative talent. I think the scope of our current and future projects, as well as the overall package we’re bringing in, will pull in people who were hesitant to move to Warsaw or Cracow.” — says Adam Kiciński, President and Joint CEO, CD Projekt Capital Group. “The founding dev team of CDPR Wrocław is already pretty stellar, but I still can’t wait to see what talents we’ll discover in new people along the way.” — Kiciński adds.

Consisting of 18 talented industry veterans, Wrocław-based developer, Strange New Things, will form the core of the new studio.

“We’re pretty hyped to be on the spearhead of this new office.” — says Paweł Zawodny, Head of Studio, CD Projekt RED Wrocław. “We know Wrocław inside out and it’s an amazing place to make games. The team is strong, and I’m sure we have both the experience and the creative firepower to make Cyberpunk 2077 an even better game.” — Zawodny adds.

“Aside from their immense technological knowledge and artistic flair, the core team of CD Projekt RED Wrocław are just great people.” — says Adam Badowski, Game Director for Cyberpunk 2077 and Head of CD Projekt RED. “CD Projekt RED is not a typical game developer — we put gamers, creative freedom and quality games above making business. These guys not only share this approach, but, much like the rest of the team, think that this attitude is essential to creating epic video games.” — Badowski adds.

cdprojekt.com
 
Seit
22 März 2018
Posts
34


Introducing CD Projekt RED Wrocław

Located in the city of Wrocław, south-western Poland, the new studio will join forces with CD Projekt RED Warsaw and Cracow, and bolster development of Cyberpunk 2077 — the upcoming futuristic AAA role-playing game.

“Wrocław is one of the biggest and most technologically advanced cities in Poland and a playing field for serious creative talent. I think the scope of our current and future projects, as well as the overall package we’re bringing in, will pull in people who were hesitant to move to Warsaw or Cracow.” — says Adam Kiciński, President and Joint CEO, CD Projekt Capital Group. “The founding dev team of CDPR Wrocław is already pretty stellar, but I still can’t wait to see what talents we’ll discover in new people along the way.” — Kiciński adds.

Consisting of 18 talented industry veterans, Wrocław-based developer, Strange New Things, will form the core of the new studio.

“We’re pretty hyped to be on the spearhead of this new office.” — says Paweł Zawodny, Head of Studio, CD Projekt RED Wrocław. “We know Wrocław inside out and it’s an amazing place to make games. The team is strong, and I’m sure we have both the experience and the creative firepower to make Cyberpunk 2077 an even better game.” — Zawodny adds.

“Aside from their immense technological knowledge and artistic flair, the core team of CD Projekt RED Wrocław are just great people.” — says Adam Badowski, Game Director for Cyberpunk 2077 and Head of CD Projekt RED. “CD Projekt RED is not a typical game developer — we put gamers, creative freedom and quality games above making business. These guys not only share this approach, but, much like the rest of the team, think that this attitude is essential to creating epic video games.” — Badowski adds.

cdprojekt.com
Kann jemand das kurz auf Deutsch schreiben? Wovon ist die Rede denn hier? P.S. Für diejenigen, die nicht so gut Englisch können(
 
Seit
22 März 2018
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34
Kurz gesagt: ein neues Studio wurde vorgestellt, und sie haben nun genug Power um aus Cyberpunk 2077 ein besseres Game zu machen.
hoffe dass dieses Spiel nicht im jahre 2077 erscheinen wird, sonst werden es meine Enkelkinder spielen. Die Soundtracks sollen ganz toll sein, weil sie ein große Rolle in der Spielwelt spielen. Gott sei Dank legt man in Cyberpunk 2077 einen großen Wert darauf
 

Avi

L20: Enlightened
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AviatorF22
hoffe dass dieses Spiel nicht im jahre 2077 erscheinen wird, sonst werden es meine Enkelkinder spielen. Die Soundtracks sollen ganz toll sein, weil sie ein große Rolle in der Spielwelt spielen. Gott sei Dank legt man in Cyberpunk 2077 einen großen Wert darauf
Das ist auch so ein nie enden wollendes Spiel, was die Entwicklung betrifft. :v:
 
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25 Dez 2009
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281
Das ist auch so ein nie enden wollendes Spiel, was die Entwicklung betrifft. :v:
Als Cyberpunk 2077 angekündigt wurde, war das Spiel noch gar nicht in der Entwicklung.
Und inzwischen wurde The Witcher 3, Hearts Of Stone, Gwent Free Version und Blood and Wine veröffentlicht. Thronebreaker wird dieses Jahr veröffentlicht und Cyberpunkt wird vermutlich auf der E3 gezeigt. Und ein weiteres AAA Rpg ist auch schon in Entwicklung. Also Cdpr ist voll beschäftigt;)
 

Avi

L20: Enlightened
Seit
27 Okt 2013
Posts
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PSN
AviatorF22
Als Cyberpunk 2077 angekündigt wurde, war das Spiel noch gar nicht in der Entwicklung.
Und inzwischen wurde The Witcher 3, Hearts Of Stone, Gwent Free Version und Blood and Wine veröffentlicht. Thronebreaker wird dieses Jahr veröffentlicht und Cyberpunkt wird vermutlich auf der E3 gezeigt. Und ein weiteres AAA Rpg ist auch schon in Entwicklung. Also Cdpr ist voll beschäftigt;)
Und dabei gab es mal eine lange Phase, in welcher ich ein großes Interesse an dem Spiel hatte. :uglygw:
 
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