Darji
Gesperrt
- Seit
- 11 Aug 2006
- Beiträge
- 55.296
DAS klingt mir aber nicht danach, dass es so sein wird^^im spiel wirste dann wohl sofort tot sein, dann muss auch niemand mehr zurück fahren![]()
Der Rest ist einfach nur eine Ausrede. Klar mehr animationen würden es auch blöd machen....but there's another aspect to this. If Wake died instantly when being hit by a combine harvester (as just about anyone would in real life), people would find that extremely annoying. We could definitely have a longer animation cycle there, with Wake getting knocked down and having to get back up again, but it's not quite as simple as that. You would soon come to hate it, and here's why: if the player can't get back to controlling Wake quickly enough, then the harvester can just keep running over him until Wake dies because the player can't get out of the way, since he's stuck twiddling his thumbs while Wake gets back to his feet. That's basically the same thing as killing Wake instantly, except now the player has to spend time watching Wake die without being able to do anything about it, which would be even more annoying. So the damage animation is very short by necessity.
Auf dem Wii würde ich so eine animtation akzeptieren, aber das hier ist ein HD Titel da sollte sowas ganz besonders stimmen