so wieder etwas futter zum bashen
Einzig positive iss der preis von 149$
IGN Point of View
First the technical specs:
CPU IBM Broadway at 930Mhz
88MB MoSys 1T-SRAM
16MB A-RAM
GPU ATI Hollywood
324Mhz
2 Vertex Shader
4 Pixel Shader
What they have said:
-Revolution will cost less than 199$, and perhaps 149$.
-Virtual Console is a payment service of 14.99$ every month and a pay of 2.99$ (NES), 6,99$ (SNES) and 19.99$ (N64) for the games of the virtual console.
Nintendo and its partners
-"When you will see the graphics you will say wow" Satoru Iwata around the TGS days.
-"I don´t see much difference between Twilight Princess and the next gen games" Satoru Iwata days after the E3 2005.
-"The price of Revolution will be less than 299$" Reggie recently
-"Like the Flipper the GPU of Revolution won´t be PC based" ATI recently
--------------
All this situation is an huge confusion because Nintendo doesn´t unconfirmed all this yet.
For be more understandable the situation and the confusion we must see that some aspects of Nintendo declarations and the patents relationed with the Nintendo Revolution.
1. Iwata said that Twilight Princess is almost at the same graphical level of the next gen.
2. ATI talked about a non-derivated from PC GPU, but it could be an enhaced Flipper with Vertex and Pixel Shader support and being a little more powerful than the Xbox. The second posibility is that the GPU is new completely.
3. Reggie said that the console will appear with a price less than 299$, a price less than 299$ is every price from 0,01$ to 298$. IGN could have reason here. But if Reggie has reason the console will be the more expansive console system never launched.
4. The virtual console patent talks that all the emulated hardware is embedded in the main CPU, the problem here is that if Nintendo wants to make the console with real retrocompatibility with Gamecube they need to put the GCN hardware. They have 2 solutions, the first is a Gekko+Flipper on one chip solution, the second is to derivate all the entire hardware from the Gamecube design.