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XBOX ONE ohne DRM & Co. Holt ihr euch jetzt eine Xbox ONE?


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Elite: Dangerous confirmed for Xbox One

Elite: Dangerous will launch on Xbox One.

Xbox boss Phil Spencer announced the console port of Frontier's space game during a presentation at GDC this evening.

Elite: Dangerous launches on Xbox One this summer. We'll have more from Frontier boss David Braben soon

EG

:D

David Braben:

Hi everyone,


When asked, I’ve said we’d be mad not to consider bringing Elite: Dangerous to console. Well, that madness is about to end! Today we’re announcing that we will be bringing the full Elite: Dangerous to Xbox One this year. Xbox players have supported Frontier well over the years, and thanks to games like Zoo Tycoon and ScreamRide we know the hardware well, so Xbox One is a natural fit for Elite: Dangerous’ console debut.

Elite: Dangerous on Xbox One will be the complete and authentic Elite: Dangerous experience. It will not be "dumbed down". We’ll be working with an all-new audience, but that doesn’t mean a change in direction for the game, and nor does it mean slowing development on the PC version. The second of our updates – Wings – is being beta tested by some of you right now, and the third will be coming in the spring, free of charge. We’ll be talking more about the third major update – Powerplay – soon!

More players across more formats means we can devote more resources to development. The more players we have, the better the game will become. Elite: Dangerous is a living game and it will keep growing on all our formats so long as people are excited to play it.

I’m also pleased to announce PC, Mac and Xbox One players will all share the same overarching narrative and galaxy state. That means even more players contributing to the wars, power struggles and Community Goals across the galaxy.

If you want to keep up to date on our Xbox One release you can sign up to be kept informed at http://www.elitedangerous.com/xboxone .

With the new Mac and Xbox One players joining us we’ll see new faces on the forums and we hope you’ll make them feel welcome. The Elite: Dangerous community has always been strong, and I’m sure it’ll be even stronger the more it grows.

Thanks for playing, and Right On, Commanders.

David
 
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Eigentlich nicht wirklich überraschend, Frontier und MS haben schon eine Menge Games in den letzten Jahren zusammen gemacht.
 
Offiziell nun! 20% GPU Boost durch DX12 auf Xbox One :aargh: :aargh: :aargh:

Und das ist nur auf die GPU bezogen und nicht CPU oder andere Komponenten!
 
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Jep thx miperco! ^^ habs dann nach kurzer Überwindung meiner Recherche-Faulheit auch gefunden xD
 
Crossbuy für komplett W10 Devices. YES! Auf PC kaufen, Xbox Version umsonst mitladen :aargh:
 
Phil Spencer is teasing that most first party games will be available for both platforms

Oha, jede Wette, Forza wird heute oder morgen für PC angekündigt! Quantum mit Sicherheit auch....
Wieder Futter für die ...... :(
 
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Offiziell nun! 20% GPU Boost durch DX12 auf Xbox One :aargh: :aargh: :aargh:

Und das ist nur auf die GPU bezogen und nicht CPU oder andere Komponenten!

Due to a misunderstanding caused by an interruption in the livestream, the original article mistakenly mentioned that the 20% GPU usage improvement was on Xbox One, but Spencer actually did not explicitly mention a platform.

http://www.dualshockers.com/2015/03...es-cpu-by-up-to-20-according-to-phil-spencer/

Oha, jede Wette, Forza wird heute oder morgen für PC angekündigt! Quantum mit Sicherheit auch....
Wieder Futter für die Ponys :(

Kannst du hier rauslassen, danke :)
 
Schon entschärft ;)

Naja, etwas Boost wird die One trotzdem dadurch bekommen!
 
Nochmal zur Klarstellung: Es ging um die PC-Version von Fable Legends, die durch DirectX 12 20% mehr Leistung bekommen hat:

DirectX 12: DirectX 12 enables PC developers to have a new level of power and control and is a single API developers can access across Windows devices. As shown with Fable Legends running on Unreal Engine 4, there has been a 20% improvement in performance. And as announced today, Epic is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which sets a new bar for visual fidelity in PC gaming.

http://news.xbox.com/2015/03/xbox-gdc-2015?utm_source=dlvr.it&utm_medium=twitter
 
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