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Akinai Games, a publisher of digitally distributed games for next-generation platforms, today announced NEVES Plus, their latest addition to Nintendo’s WiiWare game service. NEVES Plus is a deceptively challenging puzzle game that packs over 500 tangram-style puzzles appropriate for gamers of all ages. The game will go live on WiiWare in Q2, 2009.
“NEVES Plus is a great follow-up to the original Nintendo DS version, and now we’ve introduced plenty of multiplayer modes that bring the game to the center of family entertainment,” said Nate Fitt, Marketing Manager at Akinai Games. “With an Egyptian-themed style, new puzzles, and a variety of modes, NEVES Plus promises hours of engaging and addictive gameplay.”
In NEVES Plus, players solve the 500+ different puzzles by moving, rotating, and flipping the seven simple ‘Lucky’ stone pieces into each silhouette puzzle with the Wii Remote. You can play alone, or invite your friends in on the fun since new players can join in anytime. Whether you work co-operatively or go head-to-head, NEVES Plus will charm you with its tricky silhouette puzzles.
“Puzzle games are a timeless and highly-entertaining genre for everyone,” said Ken Koyama, Director of Business Development at Akinai Games. “With NEVES Plus, our focus is to capture the simple-yet-riveting appeal of a crossword or Sudoku puzzle, and bring the fun of tangram-style puzzles to a whole new audience.”
Korner Entertainment S.L. announces its launch as a video game production company in Spain. The company has born as spin off from the spanish production company, Gammick Entertainment, SL.
The new production company is based in the heart of Barcelona and is headed up by Sergio Rincón, who has more than sixteen years in the industry as a former Managing Director for Planeta DeAgostini Interactive, On Games and Gammick Entertainment. The team includes specialists with up to fifteen years’ experience in video game development, production and international distribution.
“Our vision is to create a company that brings casual concepts with very accessible gameplay and good feeling to casual players, most of them based on well known licenses from other entertainment formats” says Sergio Rincón, managing director of Korner Entertainment S.L. “It’s a really exciting challenge for us to create playable concepts taken from other entertainment and media formats and give them life in the videogame language.”
Korner will focus on video game production for PCs, new generation consoles and portables, as well as on-line contens. Its first project for PC and Wiiware is Math Blazer, a multi-award board game that will be converted to videogame format.
Korner has production deals for different platforms with several Spanish developers with large previous experience. The company currently has three projects in production and development for PC and Wii that will come out in 2009.
D2-Macher entwickelt Kimi to boku to Rittai / Homepage eröffnet
30.03.09 - Kenji Eni (D2 DC, Enemy Zero Saturn) von Fyto gibt die Entwicklung des Geschicklichkeitsspiels Kimi to boku to Rittai bekannt, das in Japan ab sofort auch schon auf WiiWare erhältlich ist.
Die Veröffentlichung in den USA und Europa steht kurz bevor, es müssen aber noch Lokalisierungsarbeiten vorgenommen werden: Da das Spielkonzept ausgefallen ist, wird ein umfangreiches Tutorial benötigt.
In Kimi to boku to Rittai wirft der Spieler zwei Charaktere auf einen Würfel. Je nachdem, wo sie landen, wankt das Gleichgewicht des Würfels von einer Seite zur anderen. Der Spieler steuert aber weder Würfel noch Charaktere: Um ein Gleichgewicht wiederherzustellen, wirft er weitere Charaktere auf den Würfel. Preis: 1.000 Wii-Punkte.
CLICK (Offizielle Homepage: 'Kimi to boku to Rittai')