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Hab gerade ein Video gefunden, in dem man ganz gut erkennt, wie schnell der Gyroscope im 3DS reagiert.
Es geht mir nicht um die Geschwindigkeit des SEnsors, sondern dass durch 3D der Winkel zu den Augen konstant bleiben muss und das geht widerum nur auf einem Bürostuhl auch wirklich schnell...
It comes as no surprise that Nintendo’s industry changing, motion control fad has begun to die down. The hardcore fans have been left far behind the gaming giant’s rear view mirror for years now, and with the Wii U looking to just press the gas pedal down further, Nintendo is farther from the hardcore fan base than it has ever been. Long awaited, mega-hyped titles are few and far between, while sequels to the few great games they do have, take many years to release. The graphics seem to get more “cartoony” with each generation, as Sony and Microsoft continually blow them out in hardware specs. But what happened? This company is the one that made most of us hardcore gamers. Where did it all go wrong? I understand they are a business and that they love money, but are they really making the most out of their brand? There is more money to be made if they would just take a few cues from the fans and change a couple of things.
Top Of the Line Graphics
I know it’s hard Nintendo, but you have to absolutely make sure your systems are at least on par, hardware-wise, with your competitors. That is just business 101, make an inferior product, you will witness inferior results. The motion control thing was cool for a minute, but you shouldn’t have hung your hat on it. I am by no means discouraging innovation, but visuals and audio should have been higher priorities than motion control, no matter how cool you thought it was. Get your home consoles up to speed.
Quit With the Crappy Exclusives
Yeah, it happened.
Honestly, how many copies of Gummy Bears Golf did you sell? Or Cold Stone Creamery: Scoop It Up? Yeah, check it out, that is a real game. And I bet the people at Cold Stone didn’t even play it. Those games have absolutely got to stop. Quit dumping money into those games that no one in their right mind would buy and put it into AAA title development, which is where you desperately need it, trust me.
Better Online Community
If the Wii U doesn’t provide a top notch online gaming community, you can kiss that system goodbye. The time for limited/nonexistent online multiplayer on your most popular titles is over. We want hardcore online Smash Bros. tournaments and I wanna smash people at Mario Kart from all over the world whilst talking sh*t in a Nintendo manufactured headset. Come on Nintendo, isn’t there something you can do about this?
Better Online Marketplace/DLC
I love old school Nintendo games as much as the next guy, but we want more, and more stuff too. We want Mii clothes, Mii Channel themes, new trailer downloads, music, movies and everything under the sun. Not having these things is like pissing away money. Do you think that people wouldn’t pay a couple of bucks for their Mii to wield Link’s Master Sword? Well they would, and you are the ones losing on the current DLC phenomenon.
More Storage
Will all these upgrades to the online marketplace, you are gonna need to provide a substantial amount of memory storage, at minimum 150GB. We want tons of classics, the ability to purchase titles at the spur of the moment, new Mii items, home screen themes, the works, and we are gonna need a place to store these things. So Nintendo, don’t even think about releasing another system with out a vast internal memory capacity.
Hardcore Titles
You have to get Black Ops and other leading games on your console, at the same level as that of your competitors. No more washed out versions of great franchises. No hand me down Silent Hill games, or a rag tag edition of Madden. We don’t want to eliminate getting a certain game on your system over others because you didn’t have “The Real” Call of Duty.
A Damn Zelda Game That Looks Real
We don’t want Windwaker. We are not all that stoked with the visual similarities it has with Skyward Sword. Can we please, for the love of everything that is holy, get Link in full 1080 HD with lifelike graphics and a more adult theme. I understand that it was a kids game. I get it. The kids that made that game popular are now 30 and want to finally hear Link say a curse word and get some blood on his tunic.
That’s it Nintendo, that is all you have to do to become relevant again. Make those changes, and you may stay a little bit longer with the hardcore crowd. If not, have fun making sub par spin off titles and anything with the name “Mama” at the end of it. I’m sure you will be just fine.
Sieht sehr gut aus. Hätten es nicht gedacht. Danke.Hab gerade ein Video gefunden, in dem man ganz gut erkennt, wie schnell der Gyroscope im 3DS reagiert.
[video=youtube;jllW9ylqKWs]http://www.youtube.com/watch?v=jllW9ylqKWs[/video]
Hab gerade ein Video gefunden, in dem man ganz gut erkennt, wie schnell der Gyroscope im 3DS reagiert.
The motion control thing was cool for a minute, but you shouldn’t have hung your hat on it.
"a minute"?? wii hat sich ganze 4 jahre besser verkauft als die hd-systeme und der typ meint sie hätten das nicht tun sollen?? wenns nach dem typ ginge wäre die wii ein cube 2 geworden und hätte sich insgesammt wohl ~15 mio. mal verkauft.....zum glück wird nintendo nicht von solchen idioten geleitet...
http://www.industrygamers.com/news/epic-confirms-theyre-very-interested-in-wii-u/We haven't made an official announcement about that platform. And while we loved the Wii, it just wasn't a fit to make a game that would go across Xbox 360, PS3 and the Wii. It just wasn't possible. So going forward, we're working with those folks and we're very interested in the Wii U.
We find that the best way to support a platform is to be making a game for it and we don't currently have a game in development for that platform. For example, we don't officially support Android, although we have demos that work on Android... But we officially support iPhone because we've made a game and we know it works. We know how to get through the certification process – we know it cold. That's sort of important to me; as a game developer who's selling an engine, I want to make sure that I can ship a game on it myself, which is why we have very clear public support of PS3, Xbox 360, PC and iPhone but not as clear when it comes to Android or Wii U.
At the launch event at E3, some of the products that you saw running on Wii U were based on Unreal Engine technology. So that kind of gives you an idea of where we are in that space. You can certainly use our engine on that platform – it's a natural fit from a technology perspective. It opens up some doors that weren't open before on current generation consoles because it is going to be a powerful box.
Weil wir alle Epics Meinung lieben:
http://www.industrygamers.com/news/epic-confirms-theyre-very-interested-in-wii-u/