His control grips seem to be the same as those of demo players, who didn't quite get the hang of it. It's not a perfect system, but I enjoyed it in the demo. The biggest complaint of it was the lack of precise targeting, as once you encounter enemies that explode next to you and such, it can be a pain trying to shoot them as you end up targeting other enemies by mistake..
Other gripes...
- No health regeneration for any characters except Bio Engineer, except through health orbs that are used on contact thus causing all characters playing alone besides a Bio to die A LOT which leads to..
- Lengthy death sequence, with no way to skip.
- Poorly designed boss fights. He doesn't go into detail, just says the bosses have a large amount of hitpoints and seem like parodies.
- Game feels designed for co-op, but story elements are completely removed for it. Although, he calls it a blessing because...
- Bad story. Bad cut-scenes that are poorly animated. Supposedly the story gets worse and worse as the game progresses.
Bottom line of the review:
If you enjoy leveling and looting, then it's worth a look. Otherwise, it's a waste of time.
The second opinion guy is a little nicer, but still comes up with the same bottom line.
Here are some pros it gives also...
- Good sound, decent voicework
- Great customization options, very deep. Lots of loot to collect and customize.
- Great graphical affects and character models (Environments and animation is negatively viewed)