Xbox360 Too Human

  • Thread-Ersteller Thread-Ersteller Breac
  • Erstellungsdatum Erstellungsdatum
Sieht eher schlecht aus für Too Human 2.

Unannounced title (Xbox 360, PS3; May 2006-Present)
- Modeled and textured 100+ in-game background assets
- Given the responsibility to bring concept art to full functioning environments
- Various lighting duties to both exterior and interior scenes used for both cinematic and in-game
- Identified and solved numerous bug fixes
- Worked extensively with the editor to create realistic shaders
- Experienced in pre-visualization of environments by creating rapid prototypes of design or concept ideas



Unannounced title (2008, Xbox 360, PS3; to be released in 2009)
- Modeled accurate static meshes from concept
- Using modular pieces, was able to create varied environments

Unannounced title (All platforms; 2009)
- Modeled various background set pieces for cinematics
http://www.linkedin.com/pub/ken-liao/b/36/51a

Die arbeiten derzeit an drei Projekten. The Crucible: Evil Within (erstes Spiel; Publisher ist Sega oder sonst THQ, andernfalls ist es gecancelt), Darksiders (zweites Spiel; da übernehmen die ein paar Outsourcing-Jobs) sowie ein drittes Spiel, dass für alle Plattformen kommt. Denke nicht, dass man mehr als zwei alleinige Projekte in Arbeit hat.
 
Ok, jetzt hab ich es raus wie man den Bersi spielt 8)

Max auf + Rüstung sockeln und immer brav im Fight rollen....jetzt schnetzel ich wild mit lvl 45 durch die Gegend.
UNd natürlich Zorn kaum benutzen und Combo hochhalten.
50 ist max oder?
Wenigstens sterbe ich kaum noch :P
 
Ok, jetzt hab ich es raus wie man den Bersi spielt 8)

Max auf + Rüstung sockeln und immer brav im Fight rollen....jetzt schnetzel ich wild mit lvl 45 durch die Gegend.
UNd natürlich Zorn kaum benutzen und Combo hochhalten.
50 ist max oder?
Wenigstens sterbe ich kaum noch :P

Sehr gut :)

Jupp, 50 ist das Maximum-Level.
 
ich hab mir jetzt mal too human für ca. 10 € bestellt und ich wüsste gerne wie lang das spiel ist :)

Beim ersten Mal braucht man ca. 7-9 Stunden (Charakter ist dann ca. Level 25-30), um das Hauptspiel zu beenden.

Ich brauchte z.B. um alle Achievements von Too Human zu bekommen ca. 80 Stunden mit meinem Hauptcharakter - andere brauchten über 200 Stunden, um das zu schaffen (habe ich mal Glück gehabt ;)).
 
ok, danke. wenn mir das spiel gefällt werde ich es sowieso mindestens 2 mal durchspielen und eigentlich hatte ich vor den berserker zu nehmen.

Der Berserker ist ein 2 schneidiges Schwert. Sehr gut in der Offensive, aber verdammt Schadenanfällig. Du wirst mit der falschen Spielweise mit dem vor allem im späteren Spiel sehr oft sterben, wenn du einfach so in die Gegner reinprescht (gerade bei denen, die Statusveränderungen verabreichen können).
 
Denis Dyack bei der DIG in London:

1. Give us history of the company:
Talked about how he started. Mentioned some things like the 10 year swords, great relationship with Nintendo.

2. Denis' mentions that he refuses to do outsourcing, see it as a problem that hurts quality in the industry. [The conference is about promoting the industry in Ontario, so this felt like an statement of support].


3. excited about government work.... can't recall exactly was being discussed when I wrote that. I think they were talking about tax credits.

4. How did you get into the industry:
- Recalls playing Ultima 3 for hours and hours and always trying to avoid the whirlpool. During an all-nighter he got 'sucked in' and found a whole new world in the whirlpool. This led to a fascination that's survived to this day.

5. This led to a talk about not neglecting studies playing video games all night. Mentions his degree(s). Computer Science is an important field.


6. What do you think makes a successful game?
- Everyone has a different idea on this (beings up his controversial status)
Used the Ultima 3 story to lead into Engagement Theory. Key concept: being able to lose yourself in the game, much like what happened to him in Ultima.

7. Is there any specific component?
- Vision, Process, Pipeline. Sorry, that's all I wrote down.


8. Is there anything you do different than other studios?
- Try to achieve a balance of the different components that make an engaging game. Gameplay Audio Art Story etc...

9. Are there any titles in the last year you really liked?
- Thought Uncharted was a phenomenal game
What do you think they did well?
- I thought that Levine had great vision... He caught himself at this point and realizied he was talking about Ken Levine and the Bioshock IP! Audience laughed along with him. reiterates that Bioshock is engaging, and so is Uncharted!


10. Which SK game are you most proud of?
- "That's like choosing your favourite child!"
- Mentions Legacy of Kain first (hmmmm). Points out that the game had no text in it at all. Used pro voice actors.
- Eternal Darkness. He mentions that this was a time when the industry was under media attack in the years after Columbine, and the talking heads on tv were saying video games were messing with kids' minds, when we all know this is not the case. So he thought it was great that they made a game to challenge that notion, and they really did try to mess with people's minds in ED, but there was no controversy there.
- On Too Human, this is a direct quote: "This story is far from over"

11. Tell us about the 8th Art
- same stuff we've heard before on this topic. The idea of film as the 7th, and now VG are the 8th.
- Brought up that he's a big believer in academic collaboration. Mentions Brock again, his alma mater.

12. What do you say to detractors that VG are not the 8th Art
- "Clearly Wrong"
smile.gif

- Producing a video game as the field has grown now has a process and theory to it and requires creativity. It's not just people blinded by rockstar personalities.
- Thinks critics are having trouble seeing beyond the tech aspect of games, that they're seeing machine not medium.

13. Tell us about the One Console Future
- this is often misquoted. Draws a direct analogy to cell phones to illustrate his ideas on this. At first, owning a cell phone at all was itself the big deal. Now they are so cheap and ubiquitous that the individual hardware itself is open standard and unimportant, now it's about what you can do on any phone.
- Commoditization; Consoles will get so good individually that they aren't worth anything. Cells phones are given away now, you're buying the service.
- It's not about one console 'winning'
- Tech will still continue to advance
- Not talking about a monopoly, more like a collaboration. Think of the DVD consortium for example


14. What do you think of the Free2Play model? It's working well in Asia
- Piracy remains a huge problem. F2P only works in Asia because the culture there is to not pay for software. Ever.

15. Talk about OnLive and the idea of Cloud Gaming
- inevitable as a response to piracy. You can't pirate the video stream
- Everyone harps on the lag issue. Doesn't think this is much an issue if you don't assume that the service is centralized. Distribute the service in data centres in major cities.


16 Your thoughts on the recession and the VG industry
- Everyone says we're coming out of it. I missed the memo there.


17. Can you tell us anything about current projects?
- They're awesome! But they're still secret. Sorry!
- You'll hear something.... in the future.

-----------------------------------------------------------

- On Too Human, this is a direct quote: "This story is far from over"

Ich bin weiterhin gespannt! :D
 
ja ich hoffe auch noch auf einen weiteren teil bzw. das th noch mal wirklich eine trilogie werden wird. :)
mal sehen - manchmal geschehen ja noch wunder. :-D

Selbst wenn Too Human vllt. nur als Download-Episoden fortgeführt bzw. beendet wird = brauche neuen Cyberpunk-Stoff :o!

Mir egal, was die Mehrheit über Too Human denkt:
es war für mich ein absolut geniales Spiel und ich hoffe, dass wir noch vieles zu Too Human sehen bzw. zu spielen bekommen werden 8)!
 
es wäre schade wenn too human nicht fortgesetzt wird. mir hat es super spaß gemacht. das setting war grandios.
bei der fortsetzung bitte dem 4 player coop intergrieren ;)
 
Hab' mir das Spiel für 'nen Zehner bestellt und wollte vorhin mal kurz reinschnuppern.
Naja, nun habe ich den ersten Akt abgeschlossen und bin echt begeistert :o
Wurde sehr positiv überrascht, macht echt sehr viel Spass das Spiel.
Freu mich schon, heute Abend weiterzocken zu können, hab' jetzt erstmal Resonance of Fate und Red Dead Redemption hinten angestellt :goodwork:
 
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