PS4/Switch/PC The Wonderful 101 (Platinum Games)

@chri Du wirst auf jeden Fall noch darüber informiert, sobald die Auswahl der Plattform möglich ist. Wird aber noch etwas dauern, da sowas immer erst nach Ende der Kickstarter Kampagne kommt.
 
Ich bin gerade in meinem Elternhaus, hab direkt meine Kreditkarte gesucht und bin jetzt auch Unterstützer.
Mir reicht die physische Version - finde den Preis dafür auch vollkommen in Ordnung und immerhin gibt es ein exklusives Cover. Wenn das Spiel irgendwann im Einzelhandel erscheinen sollte, würde das Spiel vermutlich auch 40€ kosten.
 

Kamiya told us:

“Well, we first released Wonderful 101 back in 2013 on Wii U, and for various reasons it wasn’t a successful business endeavor for us. Inaba and I have since lamented that not many players were able to experience the game.
I’m not really sure when we first started talking about bringing the game over to new platforms, but we had to consult with Nintendo first. When we sat down with them, we explained our situation: how the game wasn’t successful upon release and how we wanted to bring it to modern consoles.
I mean, it was really disappointing for us, you know? We worked so hard to make this high quality game and we were hoping a lot of gamers would play it, but that didn’t really pan out. So as a result of our negotiations, the kindness of Nintendo has made both the ports and this campaign possible.”

Ob wir irgendwann Scalebound wiedersehen, vielleicht nimmt sich Microsoft ein Herz und gibt die IP ebenfalls für nen Kickstarter frei?
 
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zur xbox version:


When we first spoke about The Wonderful 101: Remastered back in September, Kamiya-san mentioned an Xbox One version as a planned stretch goal. Can you speak a bit to what happened there?

Kamiya:
“That’s very true, and we did plan and want to release on Xbox One. But the fact of the matter was that the original engine for the game and the engine for the Xbox One are very different, and it’s not easy to port like the other systems. So as a result of that, unfortunately and regrettably, we had to relinquish the Xbox One release.”

Is an Xbox One version something you would rule out entirely?

Kamiya:
“It’s just a very costly thing to do and we don’t have the ability to do it in-house. I don’t want to say it will never happen. If the right things come together and we get enough money, it might be possible, but it’s just an expensive thing to do. We did want to do it—it’s purely for that reason that we couldn’t.”


 
Kickstarter gleich vorbei. Knapp 2,2 Mio sind bisher zusammen gekommen.

Am Ende habe ich das Projekt mit dem physischen Doppelpack unterstützt. Bekomme also die Retailfassungen von PS4 und Switch. Beide haben ja exklusives Kickstarter-Cover, also mal schauen wie das aussehen wird.

Zweimal Digital war mir dann im Vergleich zu teuer, landet ja eh irgendwann bei den PSN-Angeboten.
 
Habt ihr mit eurer Kreditkarte auch Probleme mit der Zahlung?


We understand that a lot of you have been having issues getting your credit cards to go through with payment once the campaign ended. We talked to Kickstarter, and they ask that all backers having issues contact your banks or other financial institutions connected with your cards to make sure their cards are able to be charged in yen.

If for some reason the above solution does not solve the problem, please contact Kickstarter support here.

Vielleicht kaufe ich mir das Spiel auch einfach ganz normal im Laden. ?
 
Bei mir ging das Geld gestern ab:
ST*KICKSTARTER:OSAKA JP4.945 JPY, EURO-KURS 118,41480
aber ich habe die Karte auch regelmäßig benutzt um in Japan Geld abzuheben...

Ich meine bislang nur in Kanada und den USA, vielleicht ist die Karte nicht für Yen geeignet, aber ist mir jetzt auch egal. Ich kaufs mir im Laden.
 
Retail wird verschoben

Hey there all you Wonderful backers,

We hope you’re all taking care of yourselves in these difficult times. In this update, we want to address a few questions and concerns regarding game and reward delivery that have cropped up recently.

Physical Versions
Unfortunately, due to the effects of the COVID-19 epidemic, we’re expecting delays in preparing the US and EU physical versions. Backer rewards are being given the highest priority, but due to distribution issues, backers who have chosen physical versions of the game may receive it after general retail release. Our current estimate for the start of shipping rewards is late June. We apologize for the inconvenience, and thank you for your patience.

We know this is incredibly frustrating, and as a token of our apology for this, we will be providing all physical version backers with a Steam download code for The Wonderful 101: Remastered, so that they can play the game at the same time as backers who purchased the digital version.

Digital Versions
Codes for digital versions of The Wonderful 101: Remastered will go out to backers who pledged the corresponding tiers starting on May 7th. Due to the number of codes it may take some time for all backers to receive them, but we will work to get all digital tier backer codes out ahead of the retail release.

Physical Version Retail Release
Due to the effects of COVID-19 on production on distribution, the retail release date of The Wonderful 101: Remastered has been pushed back, to June 30th for the US version package release, and July 3rd for the EU version package release. While we are working to prioritize backer rewards, please bear in mind that the state of shipping and distribution in various areas may result in some backers getting their rewards after retail release. Again, we apologize for the unforeseen issues, and we are doing our best to get everyone the game as soon as possible.

We thank everyone for their patience in these unpredictable times, and hope you are all staying safe and healthy.

 
Als Backer Nr. 34742 bekam ich heute meinen Steam-Code als Entschädigung für die Verzögerungen durch Covid-19.

Also habe ich Steam-Code, und bekomme irgendwann die physische PS4- und Switch-Fassung. Also so schlecht war der Deal dann gar nicht.
 
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