The Last of Us (Remastered)

Ingame Screenshots O_O

:aargh:

Das Design von Ellie ist so Ellen Page (ich weiß schon tausend mal erwähnt), erst zuletzt gesehen bei Super:

[video=youtube;eL57ncw2jr8]http://www.youtube.com/watch?v=eL57ncw2jr8[/video]

Wollte nur Werbung für den Film machen, ist mir erst letztes Wochenende aufgefallen.
Sorry für OT. :D
 
@[video=youtube;Rcif26v4QCs]http://www.youtube.com/watch?feature=player_embedded&v=Rcif26v4QCs[/video]
Ellen Page, ist das das mädel da im clip?
 
The Last of Us ist für mich der Grund, wieso ich eine PS3 kaufen will. Dieses Endzeit-Szenario spricht mich sowas von an. Ich stehe auf den ganzen Scheiß, und das dann noch als Spiel, welches von Naughty Dog entwickelt wird...:awesome:

Ich bin sehr gespannt. Hoffentlich wird das ein Über-Kracher. :)

PS: I'm so hyped! :aargh:

Sorry aber das wird nicht funktionieren.
Kauf dir jetzt schon ne PS3 damit du die ganzen Qualitäts Exclusives nachzuholen kannst, erst dann ist der Weg frei für The last of us.
Is halt einer der negativen Aspekte wenn man so viele geile Exclusives hat das man sie unbedingt spielen muss. Außer du hast Zeit das Game hinten an zu stellen, dann kaufs dir zu Release ;)
 
Es gibt erste Ingame Screens:
http://media1.gameinformer.com/imag...astofus/hubcontent/Joel-points-out-bridge.jpg
http://media1.gameinformer.com/imag...content/Joel-and-Ellie-in-well-lit-street.jpg
http://media1.gameinformer.com/imag...helastofus/hubcontent/Joel-hit-with-plank.jpg

Wer zu faul ist auf die Links zu klicken macht den Spoiler auf:

Joel-points-out-bridge.jpg

Joel-and-Ellie-in-well-lit-street.jpg

Joel-hit-with-plank.jpg

Die Bilder sind von der GameInformer, auf deren Seite gibt's auch noch n paar Infos zum Spiel:
http://www.gameinformer.com/b/news/...st-in-game-screenshots-of-the-last-of-us.aspx

In den nächsten Wochen dürfte noch einiges mehr kommen, Last of Us ist deren Hauptstory in der März Ausgabe.
 
Zuletzt bearbeitet:
Sehr geil, bei der Umgebung fühle ich mich nach wie vor unweigerlich an I am Legend erinnert aber genau das erwartete ich. Ich bin arg gespannt welche Geschichte ND hier in diesem Spiel erzählen möchte.
 
Irgendwie erinnert der Außenshot zu sehr an Drake, die Shirttextur is fast die gleiche sowie der Gurt.
Is sicherlich ein gealteter Drake, und das Mädchen is ein uneheliches Kind mit Chloe, das weiß er er aber nicht und stellt sich erst im Laufe des Spiels heraus :dizzy4:
 

Sieht sehr vielversprechend aus, besonders das I Am Legend Setting gefällt mir,grafische Ähnlichkeiten zu Uncharted sind zwar nicht zu übersehen, aber das ist ja nicht Negatives. Auf jeden Fall eines der Highlights 2012 (wenns denn fertig wird).
 
Schaut schon richtig genial aus. Am liebsten würde ich es gleich sofort zocken. :-D
 
Infos aus der Gameinformer:

Director Bruce Straley on online: “We’re going to have some sort of online component. We’re working on a bunch of ideas, but we haven’t nailed anything down. We definitely know it’s going to be awesome.”

Once Uncharted 2 was done, there were major changes at Naughty Dog
- Naughty Dog was receiving a lot of requests to license the Uncharted engine from internal/external studios

Naughty Dog co-president Evan Wells: “[The engine] just isn’t set up to be able to be worked on outside of our office. So really the only way to leverage that would be to get a second team going.”

One reason for Naughty Dog’s expansion was that they had a ton of talent and Evan Wells didn’t want to lose anyone

Wells: “So many people here at Naughty Dog who are environment modelers or designers or animators could be leads or directors at any other company. They’re just really masters of their craft and doing a great job here, so we wanted to give them an opportunity to grow.”

Two different teams made so the creators could focus completely on one project rather than bouncing back and forth
- New team decided to make a new IP that allowed them to make what they wanted

The team looked at their favorite films like Road to Perdition and True Grit
- Combat is inspired by Anton Chigurh’s intense gun battle with Llewelyn Moss (No Country for Old Men)

Movie had little music and sometimes no dialogue for long stretches of time
- Movie uses ambient noise, like exhausted breathing and booming guns

The team is going for as much tension as possible in place of a non-stop action thrill ride
- Since there are limited resources, Joel won’t be running around blasting a machine gun
- One bullet can kill in this world

This lethality affects enemy decisions
- When Joel pulls out a gun and kills an enemy, the others will hide or try to flank his position

Enemies will come right at Joel if they notice he only has a melee weapon
- Naughty Dog calls the AI system “Balance of Power”
- This system always adapts and dynamically changes as enemies and Joel trade off the upper hand

The team is adding emotion and personality to the enemies alongside the advanced AI
- Enemies get angry when a friend dies, they warn each other of danger, and they’re scared when they’ve lost the upper hand

Can’t just hide and wait for your health to recharge
- Since there is persistent health, you’ll have to use a health pack to repair damage and budget enough time to apply it

Control Joel
- Ellie is an AI-driven non-playable character
- Naughty Dog has decided against co-op play
- Ellie will be very capable and won’t get in your way

“We know if the entire thing is an escort mission you’re gonna hate it. The easy thing for us to do is every time there is combat she just hides somewhere and then she comes out at the end. We gave ourselves the insane challenge of, ‘How do we make her a part of the combat space?’”

Game Informer says Ellie does a great job of tagging along in the demo, staying out of sight, warning Joel of danger, and getting him out of jams
- Players won’t have to worry on blaming a game over on Ellie as long as they don’t purposely lure enemies to her position or completely ignore when she’s obviously in trouble
- Platforming and puzzle solving were minimally present in the demo

It will be important to figure out how to navigate spatial problems with unique Ellie and Joel abilities
- Each can do things the other can’t, and they must work together to move forward

Game Informer also didn’t see the spore-infected humans like those in the debut trailer
- Focusing on the human antagonists currently since they’re the focus of the game
- There will be more encounters with humans than the infected
- Different human factions all have different goals
- Some factions will help you along the way if it benefits them somehow

Joel/Ellie are part of a larger cast of characters full of allies and enemies that will come in and out of their adventure as they pass through cities, suburbs, and rural areas
- Game begins as Joel and Ellie meet in Boston 20 years after the fungal outbreak

Ellie is an orphan, so she hasn’t seen the old world or anything outside the walls of the oppressive military quarantine zone she grew up in
- Ellie is obsessed with relics from our culture such as music and books
- She always gets in trouble at her boarding house

Joel is in his late forties, has been through a lot of heavy stuff to survive
- Joel runs drugs and weapons through the quarantine zone’s black market

The bleak locale is littered with checkpoints and constant body scans for traces of the infection
- You’re executed immediately if you come up positive
- Spores can be transmitted through the air, though it needs to be a concentrated and confined space to truly spread

Joel is recruited to sneak Ellie out of the quarantine zone
- The reason for this is unknown
- Joel agrees, but things go horribly wrong and they are pursued by the military
- Joel thinks about leaving Ellie, but he promised a dying friend that he’d escort her to safety
- Both of them go west on a journey across the U.S. when a nearby safe haven doesn’t work out


Joel and Ellie make it to Pittsburgh, though they might not make it any further if they don’t fight back against the scavengers
- Joel elbows his attacker and turns the tables
- Joel slams the man down on the glass shard and he comes up sputtering blood pouring out of his throat

Ellie is busy biting her captor’s arm and gets slapped to the ground
- Ellie struggles with him and is looking to escape while Joel runs over to kick the scavenger in the face

The man staggers to his feet and Joel beats him down
- More scavengers enter the store, so Joel and Ellie split up to find cover
- Joel takes out a handgun
- The place is completely dark aside from light sources from the sunbeams pouring in from the outside

Enemies are dark silhouettes coming closer
- Joel pops up and takes one down, then moves to a new spot
- He tries to fire at another scavenger, but he’s out of bullets and the clicks of the empty chamber echo through the room
- The man closes in on Joel and taunts him since he seems to understand that Joel is out of bullets

Ellie then hurls a brick into the man’s head
- Joel punches the man out
- Another scavenger manages to bash a 2×4 into Joel’s back
- Joel dodges the second swipe and takes 2×4
- He knocks the man to the ground and although he pleads for mercy, Joel beats his skull without hesitation

More men are climbing over the rubble to get to them, so Joel and Ellie sneak out the side of the store
- Joel takes a look back and sees a scavenger surveying the bloody scene
- The men head out and Joel targets one in an alcove
- Joel sneaks up behind him, chokes him
- “Hey, you found anything? shouts an enemy off in the distance

Joel and Ellie sneak away; the man approaches the area and sees the dead body
- The man knows Joel and Ellie are still there and shouts this out to the rest of the gang

Joel picks up a brick and throws it at him
- Joel charges at him while the man is stunned and kills him with the 2×4
- He searches the body, finds a few bullets
- Joel loads the bullets into his gun, looks up, and spots a scavenger carrying a pipe
- The man runs off, and Joel chases him, carefully creeping around the aisles with his gun raised

There’s no trace of the enemy, and the only sound is Joel breathing/his footsteps
- The man screams and charges him from behind, but Joel turns and shoots him down in time

Straley on a sequel: “We only think about one game at a time.”
- Creative director Neil Druckmann on a sequel: “The story is self-contained. The story stands on its own. We don’t end on a cliffhanger. The characters and the journey they go through ends with the story.”


Joel eyes up the buss that blocks the way they came into the city
- Joel and Ellie go through the streets looking for a way out
- They see a closed garage and head on over to the area
- Ellie scampers under the door as Joel holds it up
- She warns Joel that there is some “gnarly stuff” in the garage
- Joel eventually dashes through the garage door, and turns around to grab it and lower it quietly

There are a few bodies and large piles of clothes, shoes, and random supplies in the garage
- This faction funnels all the highway traffic into a single ambush point, kills anyone who drives in, and takes all of their things
- They go up some nearby stairs; Ellie asks Joel how he knew about the ambush; he replies, “I’ve been on both sides.”

Both Joel and Ellie search through the place
- Ellie finds dirty clothes and a few more bullets
- They move outdoors, see a bridge, and make their way toward it
- As they head to the bridge, they see bullet holes in the cars with long-dead bodies inside
- Joel speculates that the military killed these people since they can’t let everyone in and dead people don’t get infected; sacrifice a few to save the many
- The two walk on the roofs and hoods as the cars get closer together
- Crows take to the sky near the gate ahead; there is a brief whistle sound from up ahead
- Two shadowy figures climb up on some cars and the demo fades to black

Sehr interessante Infos, kanns garnicht mehr abwarten :(
 
Sieht wirklich sehr interessant aus! Und die Screenshots haben mir nun endlich den Rest gegeben. Ich habe mir heute eine PS3 bestellt!! Werde zunächst ein paar Titel nachholen, die ich mir von meinem Bruder leihen kann und dann freue ich mich auf The Last of US!
 
Spiele von Naughty Dog kaufe ich mir seit Crash Bandicoot eh immer zum Release und Last of Us schaut einfach so genial aus. Freut mich aber zu hören, dass es keinen Cliffhanger geben und die Story abgeschlossen sein wird. :)
 

:-D

Mit dem Gedanken gespielt habe ich ja schon vor langer Zeit. Mein Bruder hat eine und die exklusiv Titel sind wirklich lohnenswert. Für alles andere habe ich die Xbox 360. So kann ich endlich auch mal andere Titel spielen und kostenlos online zocken. Vidzone finde ich auch eine nette Sache. Bei MS muss man ja für jeden Scheiß ein Gold Account haben. Das nervt tierisch. Wird jetzt einfach mal Zeit für was neues, bis die WiiU erscheint.
 
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