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was ist denn re-imagining ?
was ist denn re-imagining ?
wenn man so programmiert:
kann man es auch so als re-imagining verstehen
neue texturen drüberklatschen und passt schon
A "reimagining" is looser. It takes a similar premise as the original but does it in a very different way. Examples of this would include Tim Burton's Planet of the Apes, Death Race with Jason Statham, and Ronald D. Moore's Battlestar Galactica. (I'm also tempted to put the new Conan the Barbarian movie here but it doesn't quite feel the same. It's almost not a "re-" anything because it feels so unconcerned with any previous Conan productions.)
bestätigt was ich ja weiter oben schon gesagt habe...
Das stimmt mich ein wenig ruhig. Dachte wirklich erst daran, dass damit gemeint ist, dass praktisch nur neue Texturen draufgeklatscht werden und es kein Remake Marke Resi wird.
dann re-imagining sie alle teile? eine neue art, um noch mehr geld raus zu pressen?
Grip Games is bringing Terrible Posture Games’ Tower of Guns, an “old-school, roguelike, first-person shooter,” to PlayStation 4, Xbox One, and PlayStation 3 in early 2015, the publisher announced.
First released on PC in March, the game features randomized levels and enemies, and is made for players “who just want to get a big gun, shoot stuff, battle gigantic bosses, upgrade their abilities, and modify their gear.” There won’t be any story or NPCs, there’s just the good guy (the player) and the bad guys. If you get to the end of the game, you win.
However, that might be difficult. Grip Games says the game will be ‘brutally difficult.’ Each time you die, you’ll be sent back to the first floor, but stronger and better equipped. The levels and enemies are randomly generated for each run, meaning you’ll be playing a different game for every restart.
The game offers over 20 weapons and “countless modifications and upgrades.” Players an collect items and perks that will assist them. Strafing and double-jumps are present, while cover mechanics and stealth missions are not. It’s a “bullet-hell style game,” according to the developer.
Watch the announcement trailer below.
Grip Games is bringing Terrible Posture Games’ Tower of Guns, an “old-school, roguelike, first-person shooter,” to PlayStation 4, Xbox One, and PlayStation 3 in early 2015, the publisher announced.
First released on PC in March, the game features randomized levels and enemies, and is made for players “who just want to get a big gun, shoot stuff, battle gigantic bosses, upgrade their abilities, and modify their gear.” There won’t be any story or NPCs, there’s just the good guy (the player) and the bad guys. If you get to the end of the game, you win.
However, that might be difficult. Grip Games says the game will be ‘brutally difficult.’ Each time you die, you’ll be sent back to the first floor, but stronger and better equipped. The levels and enemies are randomly generated for each run, meaning you’ll be playing a different game for every restart.
The game offers over 20 weapons and “countless modifications and upgrades.” Players an collect items and perks that will assist them. Strafing and double-jumps are present, while cover mechanics and stealth missions are not. It’s a “bullet-hell style game,” according to the developer.
Watch the announcement trailer below.
Bandai Namco has released the second trailer for Sword Art Online: Lost Song.
The video shows Kirito, Asuna, Leafa, Silica, Lisbeth, Sinon, and Philia in action.
Watch it below. The game is due out for PlayStation 3 and PS Vita in Japan on March 26.