Kiera
L99: LIMIT BREAKER
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- 1 Mai 2007
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- Kiera Salter
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Portraying every part of a world full of depth in SMT4F
First, I would like to ask you about the details of the development behind SMT4F.
Yamai: After the release of SMT 4 there were several voices in our company asking whether we could release a ‘Maniax’ version as well, but after serious consideration, our ideas kept expanding and we ended up starting development on an unexpected new game. While there were various things going on with SMT 4, it was a game where we did everything we could, but there had been for some time feedback suggesting that a different approach to its world would be interesting, so we decided we’d make everything clear using this opportunity. This also lead to the title: FINAL.
SMT4F features the war between monotheism and polytheism, a new spin on the story.
Yamai: From the very beginning, Shin Megami Tensei has constantly presented a dark story and world view which deeply entwined human drama with the gods and demons often depicted in RPGs as allies or enemies, with both sides using or toying with each other. This is something I learnt from Kaneko as well, but I also want to pay attention to in this game: this is Megaten, where you can taste the feeling of falling from grace and the complications it causes in the lives of humans. Moreover, touching on the subject of the relationships between gods, demons and humans in SMT4F…actually no, let me tell you first why demons and gods are concerned with humans in the first place, since that’s an interpretation of the game’s basis.
This sounds like a story that touches the spirit of Megaten. Please go on.
Yamai: This is just an interpretation, but humans make gods and teachings about them the norm in their lives, so when something bad happens it’s considered the doing of some demon; to keep their hearts at peace in this tough world, they need facets like gods and demons. This will slide into epistemology, but gods and demons exist for people who believe in them and don’t for those who don’t believe, and if you stop believing, they, the target of your faith, disappear. Following the point of view that people’s belief is the proof of the existence and strength of gods and demons, we can see a sort of symbiotic relationship. However, as human civilisation develops, people end up wanting to live without being bound to anything, but on the other hand there’s also the fragile future which makes us wonder whether humans can actually live independently… These complications form the basis of SMT4F. In order to portray a good grasp of the conflict between monotheism and polytheism, the opposition between humans and the gods who have a close relationship to them, we aimed to construct the story starting with the human drama which will become the foundation.
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The ‘awesome story’ of SMT4F that displays the series’ true worth
Speaking of human drama, SMT 4 also focused on the Hunter Association.
Yamai: That’s right. The Hunter Association is needed by the people of sealed Tokyo left in a critical situation under the dominance of demons and I’d say its members are more part of the infrastructure than actual heroes. The protagonist who belongs to this group is a fifteen-year-old boy, neither a child nor an adult. This way, we made it easy for the players to sympathise with him, to put themselves in his place and make decisions based on their own feelings. Compared to the Tokyo we’re living in, the protagonist’s death in his own Tokyo shows what a cheap thing life has become: just one common tragedy among others; Dagda, however, has his own plans and grants him a new life and superhuman powers, making the wheels of fate take a huge turn once more. We can see from the expression of the protagonist featured on this number’s cover that he has become something different from a human and I’d be really glad if people saw in him the same rebellious spirit that characterises Megaten.
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Walking and fighting with your comrades by your side, while something is looming ahead…
Please tell us something about the protagonist’s comrades.
Yamai: If I had to say, SMT 4’s protagonist acted alone a lot, he was a highly individualistic hero. In SMT4F, there are comrades who will move together with the protagonist, starting with his childhood friend Asahi, and besides the gods who want to impose their own will, there will also be conflicts with one’s allies and sometimes the journey will advance even when arguments arise. The partner system too gives off a real feeling of fighting together, and the feelings of each partner - moving with the help of AI, show them as actual, life-sized characters. Asahi, for example, is an honest girl, the heroine type, something that hasn’t been in Megaten lately. I was charmed by Seike Tomoko’s acting skills, so I decided to invite her to play Asahi. She gave her all when showing Asahi’s growth in the middle of critical situations.
Navarre makes an unexpected reappearance.
Yamai: In contrast with the main group of SMT 4, which had been chosen by destiny, we can say that Navarre was a failure, someone who never managed to do his best. To top it off, he also lost his life and seeing now, after becoming a ghost, children who are younger than him facing trouble and being toyed with by reality affects him, consciously or not. Even we wanted to bring him back into action once more, and prepared his comeback. Players should expect the drama surrounding his appearances to become more intense.
I am deeply concerned about the battle system and the characters appearing on pages 14-15…!
Yamai: You will have to pay attention to future news for that. I am really grateful to the staff for the passion they have put in this project, which has lead to a palpable high quality. We have also listened to many of the opinions expressed by fans who played SMT 4 and have added even more improvements to this game, revamping every key input and demon conversation. We are aiming to make the number one game for the Nintendo 3DS, so we were particular about every tiny detail. This is a completely new game which can be enjoyed even if you haven’t finished SMT 4, so please look forward to it!
Shin Megami Tensei IV: Final producer Kazuyuki Yamai recently shared the latest on the upcoming game during a NicoNico Live stream. Here are some of the details that were discussed during the show.
Shin Megami Tensei IV: Final won’t be like Shin Megami Tensei IV with the Chaos and Law routes, but it will be all “Neutral” but with multiple endings.
They say that you don’t need to have played or completed Shin Megami Tensei IV to enjoy Final, but there will be references here and there that will bring a smile to those that have played it.
The “gauntlet” shown on the protagonist is actually his smartphone. They say that the ones worn in Shin Megami Tensei IV could be considered a smartphones as well, but in a different form.
Asahi can be considered the heroine of the game. She’s a bit younger compared to most Shin Megami Tensei characters at age 15.
They say that the way Navarre died was very petty, and had a good laugh about it. Additionally, he’ll have more of a role in Final than he did in Shin Megami Tensei IV.
The above is a look at Medusa and Mermaid. There will be about 450 demons in the game.
The “Partner” system will be something different for Shin Megami Tensei IV: Final. There will be other human characters besides Asahi who will appear as Partners.
The “Assist Attack” system will have your Partners show up when you’re in a pinch. You’ll also get to “raise” human characters as well as demons.
Conversations for recruiting demons have been completely renewed.
The main character will be a silent protagonist.
Demons will be able to use various types of magic, even if they don’t specialize at them. When they use the magic they specialize at, they’ll be more effective.
Demon stats have been completely changed up, so those who played Shin Megami Tensei IV will experience something different.
Yamai says that Isabeau will be in Shin Megami Tensei IV: Final, and as for Flynn he says “stay tuned for more.”
He also reassures fans that Shin Megami Tensei IV: Final doesn’t mean “final” of the series, but rather, the end of Shin Megami Tensei IV. He mentions that Shin Megami Tensei V, Shin Megami Tensei VI, and so on will still keep coming, so not to worry.
Shin Megami Tensei IV: Final will release in Japan in February 2016 for Nintendo 3DS. The next live stream for the game will be in December.
wenn ich das richtig verstanden habe, findet die handlung kurz vor dem finale von smtiv statt.
parallel handlung oder alternative zeitlinie kann ich jetzt gar nicht sagen, aber es ist die gleiche welt und alte settings + charas kommen auch wieder vor.
Soll ich 'ne Spoilerwarnung setzen dann? Naja, kann ned schaden...
Eigentlich nicht nötig.
Dann entfern ich es halt wieder :v:. Toll. Naja, bei OSTs spoiler ich mich eigtl. nimmer .
The latest issue of Famitsu confirms the Shin Megami Tensei IV cast will appear in Shin Megami Tensei IV: Final, Atlus’ upcoming sequel for 3DS.
Get the details below.
Warning: This article may contain Shin Megami Tensei IV spoilers.
Characters
- Flynn (voiced by Yuki Kaji) – The protagonist of Shin Megami Tensei IV. He is revered as a messiah who defeated angels and demons one after the other.
- Jonathan (voiced by Hiroshi Kamiya) – He became one with Merkabah and is aiming for a world free of impurity.
- Walter (voiced by Katsuyuki Konishi) – Originally a human being, Walter was reborn as Lucifer. From time to time, he returns to his human form, and has his previous memories.
- Isabeau (voiced by Miyuki Sawashiro) – In order to save Flynn from the hands of the Polytheistic Gods Alliance, she joins the new hero of Shin Megami Tensei IV: Final as a partner.
Polytheistic Gods Alliance
- Miroku (voiced by Michiko Kaiden)
- Odin (voiced by Atsushi Miyauchi)
Shin Megami Tensei IV Save Data
If you have save data from Shin Megami Tensei IV, you’ll obtain items and equipment that will be useful on your adventure in Shin Megami Tensei IV: Final.
Shin Megami Tensei IV: Final is due out for 3DS in Japan on February 10, 2016 for 6,480 yen. Read more about the game here.
Atlus debuted 15 minutes of new footage from Shin Megami Tensei IV: Final during the latest Sega Nama Niconico broadcast.
The 3DS RPG, a followup to Shin Megami Tensei IV, is due out in Japan on February 10.
Read more about the game’s story here. The cast of Shin Megami Tensei IV will appear, as well.
Watch the footage below.