Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
Hinweis: Diese Funktion erfordert derzeit den Zugriff auf consolewars über den integrierten Safari-Browser. Dies ist eine Einschränkung von Apple.
Offiziell: Das Upgrade wird kostenfrei sein.
Heute mal schnell beim GameStop AT das Spiel für €13,- als Neuware gekauft. :v:
We wanted to share a brief list of some of the changes, updates, and new gameplay experiences the ReCore Definitive Edition will offer. Keep in mind this isn’t a list of all the improvements the team has created, but more of an overview. If you have specific questions, you can always reach out to us on Twitter, Facebook, and Instagram @ReCoreGame. We’ll do our best to answer your questions.
Ok, now let’s take a look at what’s in the ReCore Definitive Edition!
- Enhanced visuals (increased resolution and HDR)
- A brand-new adventure, “Eye of Obsidian”
- T8-NK Corebot (“Tank”)
- New Environments
- New Dungeons
- 3 new weapon modes for Joule
- New gear for all Corebots
- More enemy types
- Gameplay and performance enhancements (yes, this includes load times!) ?
Mit der wichtigste Punkt für mich:
Gameplay and performance enhancements yes, this includes load times!)
.
Finde es von MS super, dass wir wie bei Ori die Definitive Edition quasi umsonst bekommen.
Mit der wichtigste Punkt für mich:
Gameplay and performance enhancements yes, this includes load times!)
.
Finde es von MS super, dass wir wie bei Ori die Definitive Edition quasi umsonst bekommen.
ist das wirklich der wichtigste punkt für dich, obwohl im ersten release das wohl größte problem war, dass das spiel einfach nicht wirklich zuende entwickelt wurde und da einfach content fehlte?
Bei der One S sollte schon eigentlich kürzere Ladezeiten geben^^
Hello Far Eden Explorers!
After Sunday’s announcement about the Definitive Edition, sharing our blog post about some of the big changes to expect, and then reading all of your questions on our social channels, we decided to go ahead and dive a little bit deeper on the updates & new experiences you can expect to see in ReCore Definitive Edition.
Read below then make sure to follow us @ReCoreGame on Twitter, Facebook, and Instagram. We’ll see you on Aug 29th in Far Eden!
UPCOMING UPDATES & NEW ADVENTURES IN RECORE: DEFINITIVE EDITION
New Adventure
“Eye of Obsidian” is a brand new chapter in the ReCore story. Join the plucky Corebot, Violet, and journey into the permanent midnight of the “Starving Sea”, a previously unexplored region of Far Eden where ancient enemies plot their revenge on the last remnants of humankind!
New Companion
T8-NK Corebot (“Tank”)
New Areas to Explore
2 New Overworlds
10 New Dungeons
Dynamic sandstorms in Far Eden’s Shifting Sands regions. Brave the storms to defeat more dangerous enemies and earn more valuable loot.
New Weapon Modes
3 new weapon modes for Joule’s Energy Rifle (switch to these instead of the charge shot)
Load Times
When dying, reload times for combat encounters went from 30-60 seconds to < 5 seconds
Restarting traversals and arenas are now instantaneous (was a load before)
Optimized Level/Area Load Times
Prismatic Cores
Added P-Cores for additional game play rewards and made them show up on the map from greater distances
P-Core requirements fixed to a single value for the entire E-Tower. (Once you’re in the E-Tower, you no longer need additional cores.)
The Map
The Map displays everything that needs to be collected (audio logs, chests, prismatic cores)
The Map shows all visual parts of dungeon maps
Objective Markers improved
Map improvements (greater visual detail, better iconography, improved zoom functionality, more game elements show up like power cells, audio logs, etc)
Fast Travel
Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set their Companion Party Configuration without having to go back to the Sandcrawler
The player can now warp anywhere there is a Fast Travel node via the Map
Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous
Added a few new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle)
Gear
All new AoK gear for all Corebots
Armor stats now make each Set vastly different from one another & the Perks have been refined and polished
Blueprint Inventory now sorts by Armor Type, Color and LVL requirement
Combat
Improved the Combo Meter to encourage much higher combo amounts, with the ability to chain combos for a longer period of time.
At high combos (more than x10), the player now keeps some of the combo meter after using an extract!
Global weapon tuning, enemy health and damage balancing, and late game encounter improvements
General
Enhanced visuals (increased resolution and HDR support)
20 New Achievements and 500 gamerscore.
Increased level cap from 30 to 40
4 new bosses and Tank challenges
Various UX and Feedback fixes (Core Pulling HUD, Combo Counter feedback & wordsmithing, menu navigation)
Audio for pickups, combat feedback, rewards improved
Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable