1Punkt21Gigawatt
L14: Freak
@finley
Witcher 3 Entwickler über Dx12 für XboxOne:
Also kurz: Da ist nicht viel zu erwarten.
Witcher 3 Entwickler über Dx12 für XboxOne:
http://www.cinemablend.com/games/Xbox-One-Unlikely-Hit-1080p-With-DX12-Says-Witcher-3-Dev-66567.htmlI think there is a lot of confusion around what and why DX12 will improve. Most games out there can’t go 1080p because the additional load on the shading units would be too much. For all these games DX12 is not going to change anything,
they might be able to push more triangles to the GPU but they are not going to be able to shade them, which defeats the purpose. To answer the first question, I think we will see a change in the way graphics programmers will think about their pipelines and this will result in much better systems hopefully.
Also kurz: Da ist nicht viel zu erwarten.